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Don't assume hitter ~= nil
in on_punchplayer callback (#138)
* Don't assume `hitter ~= nil` in on_punchplayer callback * Use early return
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@ -394,6 +394,9 @@ end
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if armor.config.punch_damage == true then
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if armor.config.punch_damage == true then
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minetest.register_on_punchplayer(function(player, hitter,
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minetest.register_on_punchplayer(function(player, hitter,
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time_from_last_punch, tool_capabilities)
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time_from_last_punch, tool_capabilities)
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if hitter == nil then
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return
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end
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local name = player:get_player_name()
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local name = player:get_player_name()
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local hit_ip = hitter:is_player()
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local hit_ip = hitter:is_player()
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if name and hit_ip and minetest.is_protected(player:get_pos(), "") then
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if name and hit_ip and minetest.is_protected(player:get_pos(), "") then
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