diff --git a/3d_armor/init.lua b/3d_armor/init.lua index 0d7d293..ec91680 100644 --- a/3d_armor/init.lua +++ b/3d_armor/init.lua @@ -395,8 +395,8 @@ if armor.config.punch_damage == true then minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch, tool_capabilities) local name = player:get_player_name() - local name2 = hitter:get_player_name() - if name and name2 and minetest.is_protected(player:get_pos(), "") then + local hit_ip = hitter:is_player() + if name and hit_ip and minetest.is_protected(player:get_pos(), "") then return elseif name then armor:punch(player, hitter, time_from_last_punch, tool_capabilities)