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mirror of https://github.com/minetest-mods/3d_armor.git synced 2024-11-11 13:00:30 +01:00

Add check for nil player inventory

This commit is contained in:
stujones11 2014-09-11 20:13:16 +01:00
parent 672dbe1f54
commit 36688c74a8

View File

@ -88,7 +88,11 @@ armor.set_player_armor = function(self, player)
end end
local name = player:get_player_name() local name = player:get_player_name()
local player_inv = player:get_inventory() local player_inv = player:get_inventory()
if not name or not player_inv then if not name then
minetest.log("error", "Failed to read player name")
return
elseif not player_inv then
minetest.log("error", "Failed to read player inventory")
return return
end end
local armor_texture = "3d_armor_trans.png" local armor_texture = "3d_armor_trans.png"
@ -183,7 +187,11 @@ armor.update_armor = function(self, player)
if self.player_hp[name] > hp then if self.player_hp[name] > hp then
local player_inv = player:get_inventory() local player_inv = player:get_inventory()
local armor_inv = minetest.get_inventory({type="detached", name=name.."_armor"}) local armor_inv = minetest.get_inventory({type="detached", name=name.."_armor"})
if not armor_inv then if not player_inv then
minetest.log("error", "Failed to read player inventory")
return
elseif not armor_inv then
minetest.log("error", "Failed to read detached inventory")
return return
end end
local heal_max = 0 local heal_max = 0