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	Add physics_speed to mithril armor
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		@@ -28,7 +28,7 @@ if armor.materials.mithril then
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	armor:register_armor(":3d_armor:helmet_mithril", {
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						armor:register_armor(":3d_armor:helmet_mithril", {
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		description = S("Mithril Helmet"),
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							description = S("Mithril Helmet"),
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		inventory_image = "3d_armor_inv_helmet_mithril.png",
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							inventory_image = "3d_armor_inv_helmet_mithril.png",
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		groups = {armor_head=1, armor_heal=13, armor_use=66},
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							groups = {armor_head=1, armor_heal=13, armor_use=66, physics_speed=0.1},
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		armor_groups = {fleshy=16},
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							armor_groups = {fleshy=16},
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		damage_groups = {cracky=2, snappy=1, level=3},
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							damage_groups = {cracky=2, snappy=1, level=3},
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	})
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						})
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@@ -46,7 +46,7 @@ if armor.materials.mithril then
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	armor:register_armor(":3d_armor:chestplate_mithril", {
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						armor:register_armor(":3d_armor:chestplate_mithril", {
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		description = S("Mithril Chestplate"),
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							description = S("Mithril Chestplate"),
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		inventory_image = "3d_armor_inv_chestplate_mithril.png",
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							inventory_image = "3d_armor_inv_chestplate_mithril.png",
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		groups = {armor_torso=1, armor_heal=13, armor_use=66},
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							groups = {armor_torso=1, armor_heal=13, armor_use=66, physics_speed=0.4},
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		armor_groups = {fleshy=21},
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							armor_groups = {fleshy=21},
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		damage_groups = {cracky=2, snappy=1, level=3},
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							damage_groups = {cracky=2, snappy=1, level=3},
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	})
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						})
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@@ -64,7 +64,7 @@ if armor.materials.mithril then
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	armor:register_armor(":3d_armor:leggings_mithril", {
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						armor:register_armor(":3d_armor:leggings_mithril", {
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		description = S("Mithril Leggings"),
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							description = S("Mithril Leggings"),
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		inventory_image = "3d_armor_inv_leggings_mithril.png",
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							inventory_image = "3d_armor_inv_leggings_mithril.png",
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		groups = {armor_legs=1, armor_heal=13, armor_use=66},
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							groups = {armor_legs=1, armor_heal=13, armor_use=66, physics_speed=0.3},
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		armor_groups = {fleshy=21},
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							armor_groups = {fleshy=21},
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		damage_groups = {cracky=2, snappy=1, level=3},
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							damage_groups = {cracky=2, snappy=1, level=3},
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	})
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						})
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@@ -82,7 +82,7 @@ if armor.materials.mithril then
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	armor:register_armor(":3d_armor:boots_mithril", {
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						armor:register_armor(":3d_armor:boots_mithril", {
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		description = S("Mithril Boots"),
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							description = S("Mithril Boots"),
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		inventory_image = "3d_armor_inv_boots_mithril.png",
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							inventory_image = "3d_armor_inv_boots_mithril.png",
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		groups = {armor_feet=1, armor_heal=13, armor_use=66},
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							groups = {armor_feet=1, armor_heal=13, armor_use=66, physics_speed=0.1},
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		armor_groups = {fleshy=16},
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							armor_groups = {fleshy=16},
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		damage_groups = {cracky=2, snappy=1, level=3},
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							damage_groups = {cracky=2, snappy=1, level=3},
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	})
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						})
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