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Make ARMOR_DROP default depend on presence of bones mod
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@ -2,7 +2,7 @@ ARMOR_INIT_DELAY = 1
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ARMOR_INIT_TIMES = 1
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ARMOR_INIT_TIMES = 1
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ARMOR_BONES_DELAY = 1
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ARMOR_BONES_DELAY = 1
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ARMOR_UPDATE_TIME = 1
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ARMOR_UPDATE_TIME = 1
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ARMOR_DROP = true
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ARMOR_DROP = minetest.get_modpath("bones") ~= nil
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ARMOR_DESTROY = false
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ARMOR_DESTROY = false
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ARMOR_LEVEL_MULTIPLIER = 1
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ARMOR_LEVEL_MULTIPLIER = 1
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ARMOR_HEAL_MULTIPLIER = 1
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ARMOR_HEAL_MULTIPLIER = 1
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