diff --git a/3d_armor/api.lua b/3d_armor/api.lua index 7c71f89..888df17 100644 --- a/3d_armor/api.lua +++ b/3d_armor/api.lua @@ -352,7 +352,7 @@ armor.update_player_visuals = function(self, player) end local name = player:get_player_name() if self.textures[name] then - default.player_set_textures(player, { + player_api.set_textures(player, { self.textures[name].skin, self.textures[name].armor, self.textures[name].wielditem, diff --git a/3d_armor/init.lua b/3d_armor/init.lua index 57618d4..62ca087 100644 --- a/3d_armor/init.lua +++ b/3d_armor/init.lua @@ -322,7 +322,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) end) minetest.register_on_joinplayer(function(player) - default.player_set_model(player, "3d_armor_character.b3d") + player_api.set_model(player, "3d_armor_character.b3d") init_player_armor(player) end)