From 672dbe1f54a44fde9011b3df7785a077d39edc72 Mon Sep 17 00:00:00 2001 From: stujones11 Date: Thu, 11 Sep 2014 20:11:08 +0100 Subject: [PATCH] Expose physics overrides in global armor.def --- 3d_armor/armor.lua | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/3d_armor/armor.lua b/3d_armor/armor.lua index a36e2d6..3cd285a 100644 --- a/3d_armor/armor.lua +++ b/3d_armor/armor.lua @@ -165,6 +165,9 @@ armor.set_player_armor = function(self, player) self.def[name].count = items self.def[name].level = armor_level self.def[name].heal = armor_heal + self.def[name].jump = physics_o.jump + self.def[name].speed = physics_o.speed + self.def[name].gravity = physics_o.gravity self:update_player_visuals(player) end @@ -350,6 +353,9 @@ minetest.register_on_joinplayer(function(player) count = 0, level = 0, heal = 0, + jump = 1, + speed = 1, + gravity = 1, } armor.textures[name] = { skin = armor.default_skin..".png",