From a0cf12bbd0fd14809af39c130ec35765308ed8bc Mon Sep 17 00:00:00 2001 From: Jordan Irwin Date: Thu, 27 May 2021 00:11:04 -0700 Subject: [PATCH] Add setting to disable armor visuals on player model (#48) * Add setting to disable armor visuals on player model --- 3d_armor/api.lua | 8 +++++++- settingtypes.txt | 3 +++ 2 files changed, 10 insertions(+), 1 deletion(-) diff --git a/3d_armor/api.lua b/3d_armor/api.lua index dbca4f9..8e07c64 100644 --- a/3d_armor/api.lua +++ b/3d_armor/api.lua @@ -200,6 +200,10 @@ armor.update_player_visuals = function(self, player) self:run_callbacks("on_update", player) end + +-- armor is not visible on player model if enabled +local transparent_armor = minetest.settings:get_bool("armor_transparent", false) + armor.set_player_armor = function(self, player) local name, armor_inv = self:get_valid_player(player, "[set_player_armor]") if not name then @@ -258,7 +262,9 @@ armor.set_player_armor = function(self, player) tex = tex:gsub(".png$", "") local prev = def.preview or tex.."_preview" prev = prev:gsub(".png$", "") - texture = texture.."^"..tex..".png" + if not transparent_armor then + texture = texture.."^"..tex..".png" + end preview = preview.."^"..prev..".png" state = state + stack:get_wear() count = count + 1 diff --git a/settingtypes.txt b/settingtypes.txt index fdc2857..4195ddd 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -58,6 +58,9 @@ armor_punch_damage (Enable damage effects) bool true # Enable migration of old armor inventories. armor_migrate_old_inventory (Migrate old armor inventories) bool true +# Don't show armor on character model. +armor_transparent (Transparent armor) bool false + [shields]