diff --git a/3d_armor/crafting_guide.txt b/3d_armor/crafting_guide.txt index d41be9d..f76ff12 100644 --- a/3d_armor/crafting_guide.txt +++ b/3d_armor/crafting_guide.txt @@ -15,7 +15,7 @@ Helmets: [3d_armor:helmet_steel] X = [default:steel_ingot] [3d_armor:helmet_bronze] X = [default:bronze_ingot] [3d_armor:helmet_diamond] X = [default:diamond] -[3d_armor:helmet_diamond] X = [default:gold_ingot] +[3d_armor:helmet_gold] X = [default:gold_ingot] [3d_armor:helmet_mithril] X = [moreores:mithril_ingot] * Chestplates: @@ -32,7 +32,7 @@ Chestplates: [3d_armor:chestplate_steel] X = [default:steel_ingot] [3d_armor:chestplate_bronze] X = [default:bronze_ingot] [3d_armor:chestplate_diamond] X = [default:diamond] -[3d_armor:chestplate_diamond] X = [default:gold_ingot] +[3d_armor:chestplate_gold] X = [default:gold_ingot] [3d_armor:chestplate_mithril] X = [moreores:mithril_ingot] * Leggings: @@ -49,7 +49,7 @@ Leggings: [3d_armor:leggings_steel] X = [default:steel_ingot] [3d_armor:leggings_bronze] X = [default:bronze_ingot] [3d_armor:leggings_diamond] X = [default:diamond] -[3d_armor:leggings_diamond] X = [default:gold_ingot] +[3d_armor:leggings_gold] X = [default:gold_ingot] [3d_armor:leggings_mithril] X = [moreores:mithril_ingot] * Boots: @@ -64,7 +64,7 @@ Boots: [3d_armor:boots_steel] X = [default:steel_ingot] [3d_armor:boots_bronze] X = [default:bronze_ingot [3d_armor:boots_diamond] X = [default:diamond] -[3d_armor:boots_diamond] X = [default:gold_ingot] +[3d_armor:boots_gold] X = [default:gold_ingot] [3d_armor:boots_mithril] X = [moreores:mithril_ingot] * * Requires moreores mod by Calinou - https://forum.minetest.net/viewtopic.php?id=549 diff --git a/README.md b/README.md index 2041ec6..46afa58 100644 --- a/README.md +++ b/README.md @@ -15,7 +15,8 @@ Armor takes damage when a player is hurt, however, many armor items offer a 'sta percentage chance of restoring the lost health points. Overall armor level is boosted by 10% when wearing a full matching set (helmet, chestplate, leggings and boots of the same material) -Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam. +Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam +and [simple_skins] by TenPlus1. Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory. see armor.conf.example for all available options.