mirror of
https://github.com/minetest-mods/3d_armor.git
synced 2025-06-29 06:40:41 +02:00
More protection from un-initialized player crashes
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@ -14,8 +14,29 @@ armor = {
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default.get_hotbar_bg(0, 4.7)..
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"list[current_player;main;0,4.7;8,1;]"..
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"list[current_player;main;0,5.85;8,3;8]",
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def = {},
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textures = {},
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def = setmetatable({}, {
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__index = function()
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return setmetatable({
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groups = setmetatable({}, {
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__index = function()
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return 0
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end})
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}, {
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__index = function()
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return 0
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end
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})
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end,
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}),
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textures = setmetatable({}, {
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__index = function()
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return setmetatable({}, {
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__index = function()
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return "blank.png"
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end
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})
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end
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}),
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default_skin = "character",
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materials = {
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wood = "group:wood",
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@ -199,6 +220,7 @@ armor.init_player_armor = function(self, player)
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self:run_callbacks("on_equip", player, stack)
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end
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self.def[name] = {
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init_time = minetest.get_gametime(),
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level = 0,
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state = 0,
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count = 0,
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@ -464,15 +486,15 @@ armor.get_preview = function(self, name)
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end
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armor.get_armor_formspec = function(self, name, listring)
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if armor.def[name].init_time == 0 then
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return "label[0,0;Armor not initialized!]"
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end
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local formspec = armor.formspec..
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"list[detached:"..name.."_armor;armor;0,0.5;2,3;]"
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if listring == true then
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formspec = formspec.."listring[current_player;main]"..
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"listring[detached:"..name.."_armor;armor]"
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end
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if not armor.def[name] or not armor.textures[name] then
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return formspec
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end
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formspec = formspec:gsub("armor_preview", armor.textures[name].preview)
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formspec = formspec:gsub("armor_level", armor.def[name].level)
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for _, attr in pairs(self.attributes) do
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