04f9123e98
improved load print patch
...
From the start my prior PR was aiming at compatibility with legacy clients and servers. If you scan the MT forum you will become aware that there seem to be quite many MT 0.4 servers around which are actively used by many players.
However, the best solution may be this example of a new piece of improved code, if I understand the MT Lua code correctly.
```
-- print to log after mod was loaded successfully
local load_message = "[MOD] XXX loaded"
if minetest.log then
minetest.log("info", load_message) -- aims at state of the art MT software
else
print (load_message) -- aims at legacy MT software used in the field
end
```
Hope this helps.
2022-12-21 19:20:04 +01:00
92d036c5a7
remove reference to smartshop image ( #88 )
2022-11-26 21:38:10 +01:00
bfa3a2b6d1
more exhaustive attempt to display a wielded item w/ wieldview ( #84 )
...
* more exhaustive attempt to display a wielded item w/ wieldview
2022-11-13 20:55:31 +01:00
38fc2cff2b
Fix typo in wieldview ( #56 )
...
* Fix typo in wieldview
fixes #55
2021-06-26 20:21:15 +02:00
2d9b0066bf
Added the possibility to hide wielded items in-game ( #14 )
...
* Added the possibility to hide wielded items in-game
* Update wieldview/README.txt
Co-authored-by: David Leal <halfpacho@gmail.com >
2020-09-15 06:43:55 +02:00
0da0088889
Merge branch 'master' of https://github.com/Panquesito7/minetest-3d_armor
2020-05-01 16:30:35 +02:00
f81cb10f20
add luacheck and integration test workflows / fix luacheck errors
...
partially attends to https://github.com/pandorabox-io/pandorabox.io/issues/444 (the ObjectRef issue)
2020-02-13 12:26:32 +01:00
e248752ee4
Use newer functions from MT/MTG 5.0.0+
...
These commits create more compatibility with MT/MTG 5.0.0+.
However, these commits (may) break compatibility with the 0.4-series.
2019-06-16 15:17:21 -05:00
47ecef46f7
Update licenses
2019-05-27 20:30:03 +01:00
b4cfdac6f5
Update licenses to current year
2018-02-11 16:57:27 +00:00
38d79b91a1
Replace deprecated methods:
...
- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
- 'setting_set' with 'settings:set'
2017-06-21 17:48:18 +01:00
de2c47f334
More protection from un-initialized player crashes
2017-04-13 19:47:43 +01:00
9ffcc19fd7
Improve player initialization and increase default delay
2017-04-11 19:34:06 +01:00
7fde7c050d
Update wieldview README about dependencies
2017-03-31 17:42:22 +01:00
45099ae25a
Mod-defined wield item transformation w/ group
2017-03-31 17:42:22 +01:00
edebf13c1f
Remove unneeded default dependency from wieldview
2017-03-31 17:42:22 +01:00
4b70580ce4
Update licensing information
2017-01-08 18:54:24 +00:00
7408ebcd81
Add support for mod managers
2016-03-25 19:52:00 +00:00
d95f494a94
Add some wieldview bug fixes from Carbone game by Calinou
2015-02-19 22:01:09 +00:00
7eebc378a6
Fix crash if wielditem inventory image is nil
2014-06-25 21:10:35 +01:00
0b3deea513
Improve player model hanlding and update to version 0.4.0
2013-11-12 21:22:52 +00:00
5e52758216
Add texture transform support
2013-08-04 22:17:08 +01:00
efea71a63e
Version update: 0.3.0
2013-06-22 19:31:57 +01:00
a4414820ae
Add unified_skins and update for game changes.
2013-04-11 20:56:35 +01:00
234d964549
Split into modpack and fixed armor inventory bug.
2013-03-26 20:54:01 +00:00