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mirror of https://github.com/minetest-mods/3d_armor.git synced 2025-06-28 22:36:39 +02:00

8 Commits

Author SHA1 Message Date
8c35451f12 [ImgBot] Optimize images
*Total -- 507.49kb -> 121.83kb (75.99%)

/3d_armor/textures/3d_armor_helmet_cactus_preview.png -- 2.87kb -> 0.35kb (87.82%)
/3d_armor/textures/3d_armor_leggings_wood_preview.png -- 2.88kb -> 0.35kb (87.79%)
/3d_armor/textures/3d_armor_boots_wood_preview.png -- 2.90kb -> 0.36kb (87.67%)
/3d_armor/textures/3d_armor_helmet_wood_preview.png -- 2.89kb -> 0.36kb (87.58%)
/3d_armor/textures/3d_armor_boots_bronze_preview.png -- 2.90kb -> 0.36kb (87.58%)
/3d_armor/textures/3d_armor_boots_gold_preview.png -- 2.89kb -> 0.36kb (87.54%)
/3d_armor/textures/3d_armor_boots_steel_preview.png -- 2.87kb -> 0.36kb (87.46%)
/3d_armor/textures/3d_armor_boots_wood.png -- 2.92kb -> 0.37kb (87.4%)
/3d_armor/textures/3d_armor_boots_cactus_preview.png -- 2.90kb -> 0.37kb (87.32%)
/3d_armor/textures/3d_armor_helmet_bronze_preview.png -- 2.94kb -> 0.37kb (87.32%)
/3d_armor/textures/3d_armor_helmet_diamond_preview.png -- 2.96kb -> 0.38kb (87.25%)
/3d_armor/textures/3d_armor_helmet_mithril_preview.png -- 2.92kb -> 0.37kb (87.24%)
/3d_armor/textures/3d_armor_boots_diamond_preview.png -- 2.93kb -> 0.37kb (87.23%)
/3d_armor/textures/3d_armor_boots_admin_preview.png -- 2.93kb -> 0.37kb (87.22%)
/3d_armor/textures/3d_armor_helmet_gold_preview.png -- 2.92kb -> 0.37kb (87.22%)
/3d_armor/textures/3d_armor_helmet_admin_preview.png -- 2.95kb -> 0.38kb (87.21%)
/3d_armor/textures/3d_armor_inv_helmet_wood.png -- 2.85kb -> 0.36kb (87.21%)
/3d_armor/textures/3d_armor_boots_crystal_preview.png -- 2.92kb -> 0.37kb (87.2%)
/3d_armor/textures/3d_armor_boots_mithril_preview.png -- 2.91kb -> 0.37kb (87.19%)
/3d_armor/textures/3d_armor_helmet_crystal_preview.png -- 2.94kb -> 0.38kb (87.16%)
/3d_armor/textures/3d_armor_leggings_cactus_preview.png -- 2.93kb -> 0.38kb (87.16%)
/3d_armor/textures/3d_armor_helmet_steel_preview.png -- 2.92kb -> 0.38kb (87.09%)
/3d_armor/textures/3d_armor_leggings_bronze_preview.png -- 2.91kb -> 0.38kb (87.09%)
/3d_armor/textures/3d_armor_inv_helmet_cactus.png -- 2.91kb -> 0.38kb (87.04%)
/3d_armor/textures/3d_armor_boots_steel.png -- 2.96kb -> 0.38kb (87.02%)
/3d_armor/textures/3d_armor_leggings_gold_preview.png -- 2.89kb -> 0.38kb (86.99%)
/3d_armor/textures/3d_armor_leggings_wood.png -- 2.97kb -> 0.39kb (86.96%)
/3d_armor/textures/3d_armor_inv_helmet_bronze.png -- 2.91kb -> 0.38kb (86.95%)
/3d_armor/textures/3d_armor_leggings_crystal_preview.png -- 2.91kb -> 0.38kb (86.95%)
/3d_armor/textures/3d_armor_leggings_diamond_preview.png -- 2.94kb -> 0.38kb (86.93%)
/3d_armor/textures/3d_armor_boots_bronze.png -- 2.98kb -> 0.39kb (86.91%)
/3d_armor/textures/3d_armor_leggings_mithril_preview.png -- 2.93kb -> 0.38kb (86.88%)
/3d_armor/textures/3d_armor_leggings_admin_preview.png -- 2.93kb -> 0.38kb (86.88%)
/3d_armor/textures/3d_armor_leggings_steel_preview.png -- 2.91kb -> 0.38kb (86.86%)
/3d_armor/textures/3d_armor_inv_helmet_mithril.png -- 2.89kb -> 0.38kb (86.86%)
/3d_armor/textures/3d_armor_inv_helmet_diamond.png -- 2.91kb -> 0.38kb (86.85%)
/3d_armor/textures/3d_armor_inv_helmet_gold.png -- 2.88kb -> 0.38kb (86.82%)
/shields/textures/shields_inv_shield_cactus.png -- 2.93kb -> 0.39kb (86.82%)
/3d_armor/textures/3d_armor_inv_helmet_crystal.png -- 2.90kb -> 0.38kb (86.81%)
/3d_armor/textures/3d_armor_boots_gold.png -- 2.96kb -> 0.39kb (86.81%)
/3d_armor/textures/3d_armor_inv_helmet_admin.png -- 2.90kb -> 0.38kb (86.8%)
/3d_armor/textures/3d_armor_leggings_bronze.png -- 3.04kb -> 0.40kb (86.79%)
/shields/textures/shields_shield_cactus.png -- 2.99kb -> 0.40kb (86.75%)
/3d_armor/textures/3d_armor_boots_cactus.png -- 2.98kb -> 0.39kb (86.75%)
/shields/textures/shields_shield_cactus_preview.png -- 2.99kb -> 0.40kb (86.75%)
/3d_armor/textures/3d_armor_leggings_cactus.png -- 2.99kb -> 0.40kb (86.75%)
/3d_armor/textures/3d_armor_boots_mithril.png -- 3.00kb -> 0.40kb (86.73%)
/3d_armor/textures/3d_armor_inv_boots_cactus.png -- 2.92kb -> 0.39kb (86.67%)
/3d_armor/textures/3d_armor_inv_boots_bronze.png -- 2.97kb -> 0.40kb (86.67%)
/3d_armor/textures/3d_armor_boots_diamond.png -- 2.99kb -> 0.40kb (86.65%)
/3d_armor/textures/3d_armor_leggings_gold.png -- 3.01kb -> 0.40kb (86.65%)
/3d_armor/textures/3d_armor_boots_admin.png -- 2.98kb -> 0.40kb (86.63%)
/3d_armor/textures/3d_armor_inv_boots_admin.png -- 2.98kb -> 0.40kb (86.62%)
/3d_armor/textures/3d_armor_inv_boots_wood.png -- 2.99kb -> 0.40kb (86.61%)
/3d_armor/textures/3d_armor_inv_boots_diamond.png -- 2.98kb -> 0.40kb (86.61%)
/3d_armor/textures/3d_armor_inv_helmet_steel.png -- 2.91kb -> 0.39kb (86.59%)
/3d_armor/textures/3d_armor_boots_crystal.png -- 2.97kb -> 0.40kb (86.57%)
/3d_armor/textures/3d_armor_inv_boots_crystal.png -- 2.96kb -> 0.40kb (86.56%)
/3d_armor/textures/3d_armor_inv_leggings_admin.png -- 2.97kb -> 0.40kb (86.53%)
/3d_armor/textures/3d_armor_inv_leggings_cactus.png -- 2.95kb -> 0.40kb (86.51%)
/3d_armor/textures/3d_armor_inv_boots_gold.png -- 2.94kb -> 0.40kb (86.51%)
/shields/textures/shields_inv_shield_enhanced_cactus.png -- 2.95kb -> 0.40kb (86.49%)
/3d_armor/textures/3d_armor_inv_leggings_diamond.png -- 2.95kb -> 0.40kb (86.44%)
/3d_armor/textures/3d_armor_inv_leggings_crystal.png -- 2.95kb -> 0.40kb (86.43%)
/3d_armor/textures/3d_armor_inv_boots_steel.png -- 2.94kb -> 0.40kb (86.43%)
/3d_armor/textures/3d_armor_leggings_diamond.png -- 3.05kb -> 0.42kb (86.41%)
/shields/textures/shields_shield_enhanced_cactus.png -- 3.01kb -> 0.41kb (86.39%)
/shields/textures/shields_shield_enhanced_cactus_preview.png -- 3.01kb -> 0.41kb (86.39%)
/3d_armor/textures/3d_armor_leggings_admin.png -- 3.05kb -> 0.42kb (86.39%)
/3d_armor/textures/3d_armor_leggings_crystal.png -- 3.05kb -> 0.42kb (86.38%)
/3d_armor/textures/3d_armor_inv_chestplate_wood.png -- 3.05kb -> 0.42kb (86.38%)
/3d_armor/textures/3d_armor_leggings_mithril.png -- 3.03kb -> 0.41kb (86.38%)
/3d_armor/textures/3d_armor_inv_leggings_wood.png -- 2.97kb -> 0.41kb (86.36%)
/shields/textures/shields_inv_shield_wood.png -- 2.97kb -> 0.41kb (86.29%)
/3d_armor/textures/3d_armor_inv_boots_mithril.png -- 2.96kb -> 0.41kb (86.29%)
/shields/textures/shields_shield_wood_preview.png -- 3.03kb -> 0.42kb (86.28%)
/3d_armor/textures/3d_armor_inv_leggings_gold.png -- 2.97kb -> 0.41kb (86.19%)
/shields/textures/shields_inv_shield_bronze.png -- 3.12kb -> 0.43kb (86.16%)
/3d_armor/textures/3d_armor_inv_leggings_bronze.png -- 2.96kb -> 0.41kb (86.14%)
/shields/textures/shields_shield_wood.png -- 3.02kb -> 0.42kb (86.14%)
/shields/textures/shields_inv_shield_steel.png -- 3.10kb -> 0.43kb (86.11%)
/3d_armor/textures/3d_armor_inv_leggings_mithril.png -- 2.97kb -> 0.41kb (86.1%)
/3d_armor/textures/3d_armor_leggings_steel.png -- 3.03kb -> 0.42kb (86.08%)
/3d_armor/textures/3d_armor_inv_leggings_steel.png -- 2.94kb -> 0.41kb (86.07%)
/shields/textures/shields_inv_shield_mithril.png -- 3.09kb -> 0.43kb (86.03%)
/shields/textures/shields_shield_enhanced_wood_preview.png -- 3.12kb -> 0.44kb (85.96%)
/shields/textures/shields_inv_shield_diamond.png -- 3.11kb -> 0.44kb (85.94%)
/shields/textures/shields_inv_shield_enhanced_wood.png -- 3.07kb -> 0.43kb (85.92%)
/shields/textures/shields_inv_shield_gold.png -- 3.06kb -> 0.43kb (85.9%)
/3d_armor/textures/3d_armor_inv_chestplate_cactus.png -- 3.00kb -> 0.42kb (85.9%)
/3d_armor/textures/3d_armor_inv_chestplate_bronze.png -- 3.03kb -> 0.43kb (85.89%)
/3d_armor/textures/3d_armor_inv_chestplate_mithril.png -- 2.99kb -> 0.42kb (85.87%)
/3d_armor/textures/3d_armor_chestplate_bronze_preview.png -- 3.05kb -> 0.43kb (85.86%)
/3d_armor/textures/3d_armor_inv_chestplate_steel.png -- 3.02kb -> 0.43kb (85.83%)
/3d_armor/textures/3d_armor_inv_chestplate_diamond.png -- 3.03kb -> 0.43kb (85.82%)
/shields/textures/shields_shield_bronze_preview.png -- 3.19kb -> 0.45kb (85.81%)
/3d_armor/textures/3d_armor_chestplate_steel_preview.png -- 3.03kb -> 0.43kb (85.8%)
/3d_armor/textures/3d_armor_chestplate_wood_preview.png -- 3.00kb -> 0.43kb (85.79%)
/shields/textures/shields_inv_shield_crystal.png -- 3.07kb -> 0.44kb (85.79%)
/3d_armor/textures/3d_armor_chestplate_cactus_preview.png -- 3.05kb -> 0.43kb (85.78%)
/3d_armor/textures/3d_armor_inv_chestplate_admin.png -- 3.02kb -> 0.43kb (85.77%)
/shields/textures/shields_shield_bronze.png -- 3.18kb -> 0.45kb (85.77%)
/3d_armor/textures/3d_armor_inv_chestplate_gold.png -- 3.00kb -> 0.43kb (85.74%)
/3d_armor/textures/3d_armor_inv_chestplate_crystal.png -- 3.01kb -> 0.43kb (85.73%)
/shields/textures/shields_inv_shield_admin.png -- 3.06kb -> 0.44kb (85.72%)
/3d_armor/textures/3d_armor_chestplate_mithril_preview.png -- 3.05kb -> 0.44kb (85.71%)
/shields/textures/shields_shield_enhanced_wood.png -- 3.09kb -> 0.44kb (85.7%)
/3d_armor/textures/3d_armor_chestplate_diamond_preview.png -- 3.05kb -> 0.44kb (85.7%)
/shields/textures/shields_shield_steel_preview.png -- 3.15kb -> 0.45kb (85.7%)
/3d_armor/textures/3d_armor_chestplate_admin_preview.png -- 3.04kb -> 0.44kb (85.7%)
/3d_armor/textures/3d_armor_chestplate_crystal_preview.png -- 3.04kb -> 0.44kb (85.7%)
/shields/textures/shields_shield_diamond_preview.png -- 3.18kb -> 0.46kb (85.67%)
/3d_armor/textures/3d_armor_chestplate_wood.png -- 3.08kb -> 0.44kb (85.64%)
/3d_armor/textures/3d_armor_helmet_bronze.png -- 3.18kb -> 0.46kb (85.61%)
/3d_armor/textures/3d_armor_chestplate_gold_preview.png -- 3.01kb -> 0.43kb (85.61%)
/3d_armor/textures/3d_armor_helmet_wood.png -- 3.13kb -> 0.45kb (85.59%)
/shields/textures/shields_shield_diamond.png -- 3.18kb -> 0.46kb (85.58%)
/shields/textures/shields_shield_crystal_preview.png -- 3.14kb -> 0.46kb (85.47%)
/shields/textures/shields_shield_admin.png -- 3.16kb -> 0.46kb (85.47%)
/shields/textures/shields_shield_steel.png -- 3.18kb -> 0.46kb (85.46%)
/shields/textures/shields_shield_admin_preview.png -- 3.13kb -> 0.46kb (85.45%)
/shields/textures/shields_shield_mithril_preview.png -- 3.16kb -> 0.46kb (85.45%)
/3d_armor/textures/3d_armor_helmet_diamond.png -- 3.19kb -> 0.46kb (85.45%)
/3d_armor/textures/3d_armor_helmet_cactus.png -- 3.11kb -> 0.45kb (85.44%)
/shields/textures/shields_shield_mithril.png -- 3.17kb -> 0.46kb (85.42%)
/shields/textures/shields_shield_crystal.png -- 3.14kb -> 0.46kb (85.38%)
/shields/textures/shields_shield_gold_preview.png -- 3.14kb -> 0.46kb (85.33%)
/3d_armor/textures/3d_armor_helmet_admin.png -- 3.17kb -> 0.46kb (85.31%)
/shields/textures/shields_shield_gold.png -- 3.14kb -> 0.46kb (85.28%)
/3d_armor/textures/3d_armor_helmet_crystal.png -- 3.15kb -> 0.46kb (85.25%)
/3d_armor/textures/3d_armor_helmet_mithril.png -- 3.12kb -> 0.46kb (85.16%)
/3d_armor/textures/3d_armor_chestplate_bronze.png -- 3.26kb -> 0.49kb (85.03%)
/3d_armor/textures/3d_armor_chestplate_steel.png -- 3.23kb -> 0.49kb (84.92%)
/3d_armor/textures/3d_armor_helmet_steel.png -- 3.15kb -> 0.48kb (84.67%)
/3d_armor/textures/3d_armor_chestplate_cactus.png -- 3.21kb -> 0.49kb (84.64%)
/3d_armor/textures/3d_armor_helmet_gold.png -- 3.12kb -> 0.48kb (84.64%)
/3d_armor/textures/3d_armor_chestplate_mithril.png -- 3.26kb -> 0.50kb (84.6%)
/3d_armor/textures/3d_armor_chestplate_gold.png -- 3.19kb -> 0.50kb (84.46%)
/3d_armor/textures/3d_armor_chestplate_diamond.png -- 3.26kb -> 0.51kb (84.33%)
/3d_armor/textures/3d_armor_chestplate_admin.png -- 3.21kb -> 0.50kb (84.31%)
/3d_armor/textures/3d_armor_chestplate_crystal.png -- 3.19kb -> 0.50kb (84.23%)
/3d_armor/textures/inventory_plus_armor.png -- 3.59kb -> 0.65kb (81.97%)
/3d_armor_stand/models/3d_armor_stand.png -- 1.59kb -> 0.97kb (38.88%)
/3d_armor_stand/models/3d_armor_stand_locked.png -- 1.95kb -> 1.21kb (37.6%)
/screenshot.png -- 65.39kb -> 51.81kb (20.77%)
/3d_armor/textures/3d_armor_ui_form.png -- 8.90kb -> 8.26kb (7.2%)
/3d_armor/textures/character_preview.png -- 0.34kb -> 0.32kb (5.73%)

Signed-off-by: ImgBotApp <ImgBotHelp@gmail.com>
2020-01-30 08:53:33 +00:00
f3ad7ec6f1 add armor breakage alerts
something I've wanted for a while...
2019-12-28 23:13:41 +11:00
fccd4d8b15 Merge branch 'preserve_immortal' of https://github.com/SmallJoker/minetest-3d_armor
PR: https://github.com/stujones11/minetest-3d_armor/pull/170
2019-12-17 14:36:05 +01:00
e5b2cf3a34 new armor and shield textures 2019-12-15 19:03:25 +01:00
d2608351f6 extend bone search radius
hopefully fixes https://github.com/pandorabox-io/pandorabox.io/issues/364
2019-12-09 11:04:11 +01:00
a05eae3782 Preserve immortal group for per-player damage 2019-10-07 20:12:58 +02:00
2ac90f8d19 drop invalid item instead of erase it 2019-07-16 09:40:28 +07:00
47ecef46f7 Update licenses 2019-05-27 20:30:03 +01:00
157 changed files with 142 additions and 17 deletions

View File

@ -1,9 +1,26 @@
[mod] 3d Armor [3d_armor]
=========================
License Source Code: (C) 2012-2017 Stuart Jones - LGPL v2.1
License Source Code
-------------------
License Textures: Copyright (C) 2017 davidthecreator - CC-BY-SA 3.0
Copyright (C) 2012-2019 stujones11, Stuart Jones <stujones111@gmail.com>
https://github.com/daviddoesminetest/3d-armors-new-textures
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
License Textures
----------------
Copyright (C) 2017-2019 davidthecreator - CC-BY-SA 3.0

View File

@ -279,6 +279,11 @@ armor.set_player_armor = function(self, player)
if use_armor_monoid then
armor_monoid.monoid:add_change(player, change, "3d_armor:armor")
else
-- Preserve immortal group (damage disabled for player)
local immortal = player:get_armor_groups().immortal
if immortal and immortal ~= 0 then
groups.immortal = 1
end
player:set_armor_groups(groups)
end
if use_player_monoids then

View File

@ -99,17 +99,27 @@ armor.formspec = armor.formspec..
if armor.config.fire_protect then
armor.formspec = armor.formspec.."label[5,2;"..F(S("Fire"))..": armor_attr_fire]"
end
armor:register_on_damage(function(player, index, stack)
local name = player:get_player_name()
local def = stack:get_definition()
if name and def and def.description and stack:get_wear() > 60100 then
minetest.chat_send_player(name, S("Your @1 is almost broken!", def.description))
minetest.sound_play("default_tool_breaks", {to_player = name, gain = 2.0})
end
end)
armor:register_on_destroy(function(player, index, stack)
local name = player:get_player_name()
local def = stack:get_definition()
if name and def and def.description then
minetest.chat_send_player(name, S("Your @1 got destroyed!", def.description))
minetest.sound_play("default_tool_breaks", {to_player = name, gain = 2.0})
end
end)
local function validate_armor_inventory(player)
-- Workaround for detached inventory swap exploit
local _, inv = armor:get_valid_player(player, "[validate_armor_inventory]")
local pos = player:get_pos()
if not inv then
return
end
@ -140,6 +150,7 @@ local function validate_armor_inventory(player)
elements[element] = true;
else
inv:remove_item("armor", stack)
minetest.item_drop(stack, player, pos)
-- The following code returns invalid items to the player's main
-- inventory but could open up the possibity for a hacked client
-- to receive items back they never really had. I am not certain
@ -330,8 +341,8 @@ if armor.config.drop == true or armor.config.destroy == true then
if pos and armor.config.destroy == false then
minetest.after(armor.config.bones_delay, function()
local meta = nil
local maxp = vector.add(pos, 8)
local minp = vector.subtract(pos, 8)
local maxp = vector.add(pos, 16)
local minp = vector.subtract(pos, 16)
local bones = minetest.find_nodes_in_area(minp, maxp, {"bones:bones"})
for _, p in pairs(bones) do
local m = minetest.get_meta(p)

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