mirror of
https://github.com/minetest-mods/3d_armor.git
synced 2025-06-28 22:36:39 +02:00
Compare commits
8 Commits
version-0.
...
version-0.
Author | SHA1 | Date | |
---|---|---|---|
4b70580ce4 | |||
65b6d58580 | |||
98786fd8f7 | |||
9105e8403e | |||
6b2e3adc00 | |||
c9001f9e53 | |||
c39f838893 | |||
862deff373 |
7
3d_armor/LICENSE.txt
Normal file
7
3d_armor/LICENSE.txt
Normal file
@ -0,0 +1,7 @@
|
||||
[mod] 3d Armor [3d_armor]
|
||||
=========================
|
||||
|
||||
License Source Code: (C) 2012-2017 Stuart Jones - LGPL v2.1
|
||||
|
||||
License Textures: Copyright (C) 2013-2017 Ryan Jones - CC-BY-SA 3.0
|
||||
|
@ -64,7 +64,7 @@ armor = {
|
||||
.."listring[current_player;craft]",
|
||||
textures = {},
|
||||
default_skin = "character",
|
||||
version = "0.4.5",
|
||||
version = "0.4.6",
|
||||
}
|
||||
|
||||
if minetest.get_modpath("inventory_plus") then
|
||||
@ -397,7 +397,7 @@ minetest.register_on_joinplayer(function(player)
|
||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
return count
|
||||
end,
|
||||
})
|
||||
}, name)
|
||||
if inv_mod == "inventory_plus" then
|
||||
inventory_plus.register_button(player,"armor", "Armor")
|
||||
end
|
||||
@ -626,7 +626,18 @@ end)
|
||||
minetest.register_chatcommand("kill", {
|
||||
params = "<name>",
|
||||
description = "Kills player instantly",
|
||||
privs = {ban=true},
|
||||
func = function(name, param)
|
||||
local player = minetest.get_player_by_name(param)
|
||||
if player then
|
||||
player:set_hp(0)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("killme", {
|
||||
description = "Kill yourself instantly",
|
||||
func = function(name)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
player:set_hp(-1001)
|
||||
|
Binary file not shown.
Binary file not shown.
@ -1,7 +1,7 @@
|
||||
[mod] 3d Armor Stand [3d_armor_stand]
|
||||
=====================================
|
||||
|
||||
License Source Code: LGPL v2.1
|
||||
License Source Code: (C) 2016-2017 Stuart Jones - LGPL v2.1
|
||||
|
||||
Lecense Media: CC BY-SA 3.0
|
||||
Lecense Media: (C) 2016-2017 Stuart Jones - CC BY-SA 3.0
|
||||
|
||||
|
@ -1,11 +1,9 @@
|
||||
3D Armor - Visible Player Armor
|
||||
===============================
|
||||
|
||||
Default Item Textures (C) Cisoun - WTFPL
|
||||
License Source Code: Copyright (C) 2013-2017 Stuart Jones - LGPL v2.1
|
||||
|
||||
Armor Textures: Copyright (C) 2013 Ryan Jones - CC-BY-SA
|
||||
|
||||
Source Code: Copyright (C) 2013 Stuart Jones - LGPL
|
||||
Armor Textures: Copyright (C) 2013-2017 Ryan Jones - CC-BY-SA 3.0
|
||||
|
||||
Special credit to Jordach and MirceaKitsune for providing the default 3d character model.
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
Modpack - 3d Armor [0.4.5]
|
||||
Modpack - 3d Armor [0.4.6]
|
||||
==========================
|
||||
|
||||
### Table of Contents
|
||||
|
7
hazmat_suit/LICENSE.txt
Normal file
7
hazmat_suit/LICENSE.txt
Normal file
@ -0,0 +1,7 @@
|
||||
[mod] Hazmat Suit [hazmat_suit]
|
||||
===============================
|
||||
|
||||
License Source Code: Copyright (C) 2015-2017 Stuart Jones - LGPL v2.1
|
||||
|
||||
License Textures: HybridDog and numberZero - WTFPL
|
||||
|
@ -1,5 +1,5 @@
|
||||
[mod] Hazmat Suit [hazmat_suit]
|
||||
===================================
|
||||
===============================
|
||||
|
||||
Adds hazmat suit to 3d_armor. It protects rather well from fire (if enabled in configuration) and radiation, and it has built-in oxygen supply.
|
||||
Requires technic mod.
|
||||
@ -7,4 +7,4 @@ Requires technic mod.
|
||||
Depends: 3d_armor, technic
|
||||
|
||||
Source code by numZero
|
||||
Textures by HybridDog and numZero
|
||||
Textures by HybridDog and numberZero
|
||||
|
6
shields/LICENSE.txt
Normal file
6
shields/LICENSE.txt
Normal file
@ -0,0 +1,6 @@
|
||||
[mod] Shields [shields]
|
||||
=======================
|
||||
|
||||
License Source Code: Copyright (C) 2013-2017 Stuart Jones - LGPL v2.1
|
||||
|
||||
License Textures: Copyright (C) 2013-2017 Ryan Jones - CC-BY-SA 3.0
|
@ -1,3 +1,6 @@
|
||||
[mod] Shields [shields]
|
||||
=======================
|
||||
|
||||
Adds shields to 3d_armor
|
||||
|
||||
Depends: 3d_armor
|
||||
|
7
technic_armor/LICENSE.txt
Normal file
7
technic_armor/LICENSE.txt
Normal file
@ -0,0 +1,7 @@
|
||||
[mod] Technic Armor [technic_armor]
|
||||
===================================
|
||||
|
||||
License Source Code: Copyright (C) 2013-2017 Stuart Jones - LGPL v2.1
|
||||
|
||||
License Textures: poet.nohit and numberZero - WTFPL
|
||||
|
@ -6,4 +6,4 @@ Requires technic (technic_worldgen at least) mod.
|
||||
|
||||
Depends: 3d_armor, technic_worldgen
|
||||
|
||||
Source code and textures by poet.nohit and numzero
|
||||
Textures by poet.nohit and numberZero
|
||||
|
5
wieldview/LICENSE.txt
Normal file
5
wieldview/LICENSE.txt
Normal file
@ -0,0 +1,5 @@
|
||||
[mod] visible wielded items [wieldview]
|
||||
=======================================
|
||||
|
||||
License Source Code: Copyright (C) 2013-2017 Stuart Jones - LGPL v2.1
|
||||
|
Reference in New Issue
Block a user