--- Registered armors. -- -- @topic armor -- support for i18n local S = minetest.get_translator(minetest.get_current_modname()) --- Diamond -- -- Requires setting `armor_material_diamond`. -- -- @section diamond if armor.materials.diamond then --- Diamond Helmet -- -- @helmet 3d_armor:helmet_diamond -- @img 3d_armor_inv_helmet_diamond.png -- @grp armor_head 1 -- @grp armor_heal 12 -- @grp armor_use 200 -- @armorgrp fleshy 15 -- @damagegrp cracky 2 -- @damagegrp snappy 1 -- @damagegrp choppy 1 -- @damagegrp level 3 armor:register_armor(":3d_armor:helmet_diamond", { description = S("Diamond Helmet"), inventory_image = "3d_armor_inv_helmet_diamond.png", groups = {armor_head=1, armor_heal=12, armor_use=200}, armor_groups = {fleshy=15}, damage_groups = {cracky=2, snappy=1, choppy=1, level=3}, }) --- Diamond Chestplate -- -- @chestplate 3d_armor:chestplate_diamond -- @img 3d_armor_inv_chestplate_diamond.png -- @grp armor_torso 1 -- @grp armor_heal 12 -- @grp armor_use 200 -- @armorgrp fleshy 20 -- @damagegrp cracky 2 -- @damagegrp snappy 1 -- @damagegrp choppy 1 -- @damagegrp level 3 armor:register_armor(":3d_armor:chestplate_diamond", { description = S("Diamond Chestplate"), inventory_image = "3d_armor_inv_chestplate_diamond.png", groups = {armor_torso=1, armor_heal=12, armor_use=200}, armor_groups = {fleshy=20}, damage_groups = {cracky=2, snappy=1, choppy=1, level=3}, }) --- Diamond Leggings -- -- @leggings 3d_armor:leggings_diamond -- @img 3d_armor_inv_leggings_diamond.png -- @grp armor_legs 1 -- @grp armor_heal 12 -- @grp armor_use 200 -- @armorgrp fleshy 20 -- @damagegrp cracky 2 -- @damagegrp snappy 1 -- @damagegrp choppy 1 -- @damagegrp level 3 armor:register_armor(":3d_armor:leggings_diamond", { description = S("Diamond Leggings"), inventory_image = "3d_armor_inv_leggings_diamond.png", groups = {armor_legs=1, armor_heal=12, armor_use=200}, armor_groups = {fleshy=20}, damage_groups = {cracky=2, snappy=1, choppy=1, level=3}, }) --- Diamond Boots -- -- @boots 3d_armor:boots_diamond -- @img 3d_armor_inv_boots_diamond.png -- @grp armor_feet 1 -- @grp armor_heal 12 -- @grp armor_use 200 -- @armorgrp fleshy 15 -- @damagegrp cracky 2 -- @damagegrp snappy 1 -- @damagegrp choppy 1 -- @damagegrp level 3 armor:register_armor(":3d_armor:boots_diamond", { description = S("Diamond Boots"), inventory_image = "3d_armor_inv_boots_diamond.png", groups = {armor_feet=1, armor_heal=12, armor_use=200}, armor_groups = {fleshy=15}, damage_groups = {cracky=2, snappy=1, choppy=1, level=3}, }) --- Crafting -- -- @section craft --- Craft recipes for helmets, chestplates, leggings, boots, & shields. -- -- @craft armor -- @usage -- Key: -- - m: material -- - wood: group:wood -- - cactus: default:cactus -- - steel: default:steel_ingot -- - bronze: default:bronze_ingot -- - diamond: default:diamond -- - gold: default:gold_ingot -- - mithril: moreores:mithril_ingot -- - crystal: ethereal:crystal_ingot -- - nether: nether:nether_ingot -- -- helmet: chestplate: leggings: -- ┌───┬───┬───┐ ┌───┬───┬───┐ ┌───┬───┬───┐ -- │ m │ m │ m │ │ m │ │ m │ │ m │ m │ m │ -- ├───┼───┼───┤ ├───┼───┼───┤ ├───┼───┼───┤ -- │ m │ │ m │ │ m │ m │ m │ │ m │ │ m │ -- ├───┼───┼───┤ ├───┼───┼───┤ ├───┼───┼───┤ -- │ │ │ │ │ m │ m │ m │ │ m │ │ m │ -- └───┴───┴───┘ └───┴───┴───┘ └───┴───┴───┘ -- -- boots: shield: -- ┌───┬───┬───┐ ┌───┬───┬───┐ -- │ │ │ │ │ m │ m │ m │ -- ├───┼───┼───┤ ├───┼───┼───┤ -- │ m │ │ m │ │ m │ m │ m │ -- ├───┼───┼───┤ ├───┼───┼───┤ -- │ m │ │ m │ │ │ m │ │ -- └───┴───┴───┘ └───┴───┴───┘ local s = "diamond" local m = armor.materials.diamond minetest.register_craft({ output = "3d_armor:helmet_"..s, recipe = { {m, m, m}, {m, "", m}, {"", "", ""}, }, }) minetest.register_craft({ output = "3d_armor:chestplate_"..s, recipe = { {m, "", m}, {m, m, m}, {m, m, m}, }, }) minetest.register_craft({ output = "3d_armor:leggings_"..s, recipe = { {m, m, m}, {m, "", m}, {m, "", m}, }, }) minetest.register_craft({ output = "3d_armor:boots_"..s, recipe = { {m, "", m}, {m, "", m}, }, }) end