3d_armor/3d_armor
Megaf 0936d6f173 Change gold damage.
Gold is equivalent as bronze now.
2014-06-12 12:06:03 -03:00
..
models Improve player model hanlding and update to version 0.4.0 2013-11-12 21:22:52 +00:00
textures new file: 3d_armor/textures/3d_armor_inv_chestplate_gold.png 2014-06-12 11:56:43 -03:00
README.txt Make armor more configurable 2014-04-13 20:17:11 +01:00
armor.conf.example Update config example 2014-04-15 21:52:24 +01:00
armor.lua Check for valid player inventory 2014-04-21 19:10:24 +01:00
crafting_guide.txt Update crafting_guide.txt 2014-06-12 11:34:28 -03:00
depends.txt Add support for unified inventory and skins 2014-04-13 17:41:19 +01:00
init.lua Change gold damage. 2014-06-12 12:06:03 -03:00

README.txt

[mod] Visible Player Armor [3d_armor]
=====================================

Depends: default

Recommends: inventory_plus or unified_inventory (use only one)

Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to weapons.

Armor takes damage when a player is hurt but also offers a percentage chance of healing.
Overall level is boosted by 10% when wearing a full matching set.

Configuration
-------------

Armor can be configured by adding a file called armor.conf in 3d_armor mod directory.
see armor.conf.example for all available options.