mirror of
https://github.com/minetest-mods/3d_armor.git
synced 2024-11-16 15:30:37 +01:00
42 lines
1.3 KiB
Lua
42 lines
1.3 KiB
Lua
-- support for i18n
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local S = minetest.get_translator(minetest.get_current_modname())
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local F = minetest.formspec_escape
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if not minetest.global_exists("inventory_plus") then
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minetest.log("warning", S("3d_armor_ip: Mod loaded but unused."))
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return
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end
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armor.formspec = "size[8,8.5]button[6,0;2,0.5;main;"..F(S("Back")).."]"..armor.formspec
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armor:register_on_update(function(player)
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local name = player:get_player_name()
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local formspec = armor:get_armor_formspec(name, true)
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local page = player:get_inventory_formspec()
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if page:find("detached:"..name.."_armor") then
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inventory_plus.set_inventory_formspec(player, formspec)
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end
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end)
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if minetest.get_modpath("crafting") then
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inventory_plus.get_formspec = function(player, page)
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end
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end
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minetest.register_on_joinplayer(function(player)
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inventory_plus.register_button(player,"armor", S("Armor"))
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end)
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if fields.armor then
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local name = armor:get_valid_player(player, "[on_player_receive_fields]")
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if not name then
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return
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end
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local formspec = armor:get_armor_formspec(name, true)
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inventory_plus.set_inventory_formspec(player, formspec)
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end
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end)
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-- print to log after mod was loaded successfully
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print ("[MOD] 3D Armor IP loaded")
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