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mirror of https://github.com/minetest-mods/3d_armor.git synced 2024-11-10 20:40:28 +01:00
3d_armor/wieldview
AntumDeluge 753be543f1 Replace deprecated methods:
- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
- 'setting_set' with 'settings:set'
2017-08-01 19:18:32 +01:00
..
depends.txt Remove unneeded default dependency from wieldview 2017-03-31 17:42:22 +01:00
description.txt Add support for mod managers 2016-03-25 19:52:00 +00:00
init.lua Replace deprecated methods: 2017-08-01 19:18:32 +01:00
LICENSE.txt Update licensing information 2017-01-08 18:54:24 +00:00
README.txt Update wieldview README about dependencies 2017-03-31 17:42:22 +01:00
transform.lua Improve player model hanlding and update to version 0.4.0 2013-11-12 21:22:52 +00:00

[mod] visible wielded items [wieldview]
=======================================

Depends on: 3d_armor

Makes hand wielded items visible to other players.

default settings: [minetest.conf]

# Set number of seconds between visible wielded item updates.
wieldview_update_time = 2

# Show nodes as tiles, disabled by default
wieldview_node_tiles = false


Info for modders
################

Wield image transformation: To apply a simple transformation to the item in
hand, add the group “wieldview_transform” to the item definition. The group
rating equals one of the numbers used for the [transform texture modifier
of the Lua API.