Minetest-WorldEdit/worldedit_commands/safe.lua

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local S = minetest.get_translator("worldedit_commands")
local safe_region_callback = {}
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--`count` is the number of nodes that would possibly be modified
--`callback` is a callback to run when the user confirms
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local function safe_region(name, count, callback)
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if count < 20000 then
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return callback()
end
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--save callback to call later
safe_region_callback[name] = callback
worldedit.player_notify(name, S("WARNING: this operation could affect up to @1 nodes; type @2 to continue or @3 to cancel",
count, minetest.colorize("#00ffff", "//y"), minetest.colorize("#00ffff", "//n")), "info")
end
local function reset_pending(name)
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safe_region_callback[name] = nil
end
minetest.register_chatcommand("/y", {
params = "",
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description = S("Confirm a pending operation"),
func = function(name)
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local callback = safe_region_callback[name]
if not callback then
worldedit.player_notify(name, S("no operation pending"), "error")
return
end
reset_pending(name)
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callback(name)
end,
})
minetest.register_chatcommand("/n", {
params = "",
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description = S("Abort a pending operation"),
func = function(name)
if not safe_region_callback[name] then
worldedit.player_notify(name, S("no operation pending"), "error")
return
end
reset_pending(name)
end,
})
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return safe_region, reset_pending