mirror of
https://github.com/Uberi/Minetest-WorldEdit.git
synced 2024-12-26 18:50:40 +01:00
145 lines
4.1 KiB
Lua
145 lines
4.1 KiB
Lua
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if minetest.raycast == nil then
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error(
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"================================\n"..
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"This mod requires a suitable version of 0.4.16-dev/0.5.0-dev\n"..
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"that includes support for minetest.raycast() [since 7th July 2017]\n"..
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"================================\n"
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)
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end
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local BRUSH_MAX_DIST = 150
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local BRUSH_ALLOWED_COMMANDS = {
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-- basically everything that only needs pos1
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"cube",
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"cylinder",
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"dome",
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"hollowcube",
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"hollowcylinder",
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"hollowdome",
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"hollowpyramid",
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"hollowsphere",
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"load",
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"pyramid",
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"sphere",
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"spiral",
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"cyl",
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"do",
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"hcube",
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"hcyl",
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"hdo",
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"hpyr",
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"hspr",
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"l",
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"pyr",
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"spr",
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"spl",
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}
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local brush_on_use = function(itemstack, placer)
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local meta = itemstack:get_meta()
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local name = placer:get_player_name()
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local cmd = meta:get_string("command")
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if cmd == "" then
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worldedit.player_notify(name,
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"This brush is not bound, use //brush to bind a command to it.")
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return false
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end
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local cmddef = minetest.registered_chatcommands["/" .. cmd]
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if cmddef == nil then return false end -- shouldn't happen as //brush checks this
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local has_privs, missing_privs = minetest.check_player_privs(name, cmddef.privs)
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if not has_privs then
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worldedit.player_notify(name,
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"Missing privileges: " .. table.concat(missing_privs, ", "))
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return false
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end
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local raybegin = vector.add(placer:get_pos(), {x=0, y=2, z=0}) -- player head
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local rayend = vector.add(raybegin, vector.multiply(placer:get_look_dir(), BRUSH_MAX_DIST))
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local ray = minetest.raycast(raybegin, rayend, false, true)
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local pointed_thing = ray:next()
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if pointed_thing == nil then
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worldedit.player_notify(name, "Too far away.")
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return false
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end
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assert(pointed_thing.type == "node")
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worldedit.pos1[name] = pointed_thing.under
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worldedit.pos2[name] = nil
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worldedit.mark_region(name)
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-- is this a horrible hack? oh yes.
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worldedit._override_safe_regions = true
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local player_notify_old = worldedit.player_notify
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worldedit.player_notify = function(name, msg)
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if string.match(msg, "^%d") then return end -- discard "1234 nodes added."
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return player_notify_old(name, msg)
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end
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minetest.log("action", string.format("%s uses WorldEdit brush (//%s) at %s",
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name, cmd, minetest.pos_to_string(pointed_thing.under)))
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cmddef.func(name, meta:get_string("params"))
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worldedit._override_safe_regions = false
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worldedit.player_notify = player_notify_old
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return true
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end
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minetest.register_tool(":worldedit:brush", {
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description = "WorldEdit Brush",
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inventory_image = "worldedit_brush.png",
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stack_max = 1, -- no need to stack these (metadata prevents this anyway)
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range = 0,
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on_use = function(itemstack, placer, pointed_thing)
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brush_on_use(itemstack, placer)
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return itemstack -- nothing consumed, nothing changed
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end,
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})
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minetest.register_chatcommand("/brush", {
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privs = {worldedit=true},
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params = "none/<cmd> [parameters]",
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description = "Assign command to WorldEdit brush item",
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func = function(name, param)
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local found, _, cmd, params = param:find("^([^%s]+)%s+(.+)$")
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if not found then
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params = ""
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found, _, cmd = param:find("^(.+)$")
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end
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if not found then
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worldedit.player_notify(name, "Invalid usage.")
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return
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end
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local itemstack = minetest.get_player_by_name(name):get_wielded_item()
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if itemstack == nil or itemstack:get_name() ~= "worldedit:brush" then
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worldedit.player_notify(name, "Not holding brush item.")
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return
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end
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cmd = cmd:lower()
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local meta = itemstack:get_meta()
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if cmd == "none" then
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meta:from_table(nil)
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worldedit.player_notify(name, "Brush assignment cleared.")
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else
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local cmddef
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if table.indexof(BRUSH_ALLOWED_COMMANDS, cmd) ~= -1 then
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cmddef = minetest.registered_chatcommands["/" .. cmd]
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else
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cmddef = nil
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end
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if cmddef == nil then
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worldedit.player_notify(name, "Invalid command for brush use: //" .. cmd)
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return
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end
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meta:set_string("command", cmd)
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meta:set_string("params", params)
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local fullcmd = "//" .. cmd .. " " .. params
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meta:set_string("description",
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minetest.registered_tools["worldedit:brush"].description .. ": " .. fullcmd)
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worldedit.player_notify(name, "Brush assigned to command: " .. fullcmd)
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end
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minetest.get_player_by_name(name):set_wielded_item(itemstack)
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end,
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})
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