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Metadata fix for serialization.
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@ -47,6 +47,14 @@ worldedit.serialize = function(pos1, pos2) --wip: check for ItemStacks and wheth
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if node.name ~= "air" and node.name ~= "ignore" then
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if node.name ~= "air" and node.name ~= "ignore" then
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count = count + 1
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count = count + 1
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local meta = env:get_meta(pos):to_table()
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local meta = env:get_meta(pos):to_table()
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--convert metadata itemstacks to itemstrings
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for name, inventory in pairs(meta.inventory) do
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for index, stack in ipairs(inventory) do
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inventory[index] = stack:to_string()
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end
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end
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result[count] = {
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result[count] = {
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x = pos.x - pos1.x,
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x = pos.x - pos1.x,
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y = pos.y - pos1.y,
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y = pos.y - pos1.y,
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