From 06a3b63578f0e3d4930cda7c0646bba1a782054e Mon Sep 17 00:00:00 2001 From: HybridDog Date: Mon, 17 Feb 2020 20:12:55 +0100 Subject: [PATCH] GUI command execution: Do not ignore chatcommand return values Additionally, this commit makes the command execution more modular, so it is e.g. possible to implement something to disable the many nodes confirmation after setting a checkbox in the formspec. --- worldedit_gui/functionality.lua | 94 ++++++++++++++++++++------------- 1 file changed, 58 insertions(+), 36 deletions(-) diff --git a/worldedit_gui/functionality.lua b/worldedit_gui/functionality.lua index 1efed10..9dda5f5 100644 --- a/worldedit_gui/functionality.lua +++ b/worldedit_gui/functionality.lua @@ -132,11 +132,21 @@ local function handle_changes(name, identifier, fields, def) return true end +-- This has the same behaviour as the player invoking the chat command +local function execute_worldedit_command(command_name, player_name, params) + local chatcmd = minetest.registered_chatcommands["/" .. command_name] + assert(chatcmd, "unknown command: " .. command_name) + local _, msg = chatcmd.func(player_name, params) + if msg then + worldedit.player_notify(player_name, msg) + end +end + worldedit.register_gui_function("worldedit_gui_about", { name = "About", privs = {interact=true}, on_select = function(name) - minetest.chatcommands["/about"].func(name, "") + execute_worldedit_command("about", name, "") end, }) @@ -144,7 +154,8 @@ worldedit.register_gui_function("worldedit_gui_inspect", { name = "Toggle Inspect", privs = we_privs("inspect"), on_select = function(name) - minetest.chatcommands["/inspect"].func(name, worldedit.inspect[name] and "disable" or "enable") + execute_worldedit_command("inspect", name, + worldedit.inspect[name] and "disable" or "enable") end, }) @@ -178,47 +189,47 @@ worldedit.register_gui_function("worldedit_gui_region", { worldedit.register_gui_handler("worldedit_gui_region", function(name, fields) if fields.worldedit_gui_p_get then - minetest.chatcommands["/p"].func(name, "get") + execute_worldedit_command("p", name, "get") return true elseif fields.worldedit_gui_p_set1 then - minetest.chatcommands["/p"].func(name, "set1") + execute_worldedit_command("p", name, "set1") return true elseif fields.worldedit_gui_p_set2 then - minetest.chatcommands["/p"].func(name, "set2") + execute_worldedit_command("p", name, "set2") return true elseif fields.worldedit_gui_pos1 then - minetest.chatcommands["/pos1"].func(name, "") + execute_worldedit_command("pos1", name, "") worldedit.show_page(name, "worldedit_gui_region") return true elseif fields.worldedit_gui_pos2 then - minetest.chatcommands["/pos2"].func(name, "") + execute_worldedit_command("pos2", name, "") worldedit.show_page(name, "worldedit_gui_region") return true elseif fields.worldedit_gui_reset then - minetest.chatcommands["/reset"].func(name, "") + execute_worldedit_command("reset", name, "") worldedit.show_page(name, "worldedit_gui_region") return true elseif fields.worldedit_gui_mark then - minetest.chatcommands["/mark"].func(name, "") + execute_worldedit_command("mark", name, "") worldedit.show_page(name, "worldedit_gui_region") return true elseif fields.worldedit_gui_unmark then - minetest.chatcommands["/unmark"].func(name, "") + execute_worldedit_command("unmark", name, "") worldedit.show_page(name, "worldedit_gui_region") return true elseif fields.worldedit_gui_volume then - minetest.chatcommands["/volume"].func(name, "") + execute_worldedit_command("volume", name, "") worldedit.show_page(name, "worldedit_gui_region") return true elseif fields.worldedit_gui_fixedpos_pos1_submit then - minetest.chatcommands["/fixedpos"].func(name, string.format("set1 %s %s %s", + execute_worldedit_command("fixedpos", name, ("set1 %s %s %s"):format( tostring(fields.worldedit_gui_fixedpos_pos1x), tostring(fields.worldedit_gui_fixedpos_pos1y), tostring(fields.worldedit_gui_fixedpos_pos1z))) worldedit.show_page(name, "worldedit_gui_region") return true elseif fields.worldedit_gui_fixedpos_pos2_submit then - minetest.chatcommands["/fixedpos"].func(name, string.format("set2 %s %s %s", + execute_worldedit_command("fixedpos", name, ("set2 %s %s %s"):format( tostring(fields.worldedit_gui_fixedpos_pos2x), tostring(fields.worldedit_gui_fixedpos_pos2y), tostring(fields.worldedit_gui_fixedpos_pos2z))) @@ -255,7 +266,7 @@ worldedit.register_gui_handler("worldedit_gui_set", function(name, fields) local n = worldedit.normalize_nodename(gui_nodename1[name]) if n then - minetest.chatcommands["/set"].func(name, n) + execute_worldedit_command("set", name, n) end return true end @@ -301,7 +312,7 @@ worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields) local n1 = worldedit.normalize_nodename(gui_nodename1[name]) local n2 = worldedit.normalize_nodename(gui_nodename2[name]) if n1 and n2 then - minetest.chatcommands["/"..submit].func(name, string.format("%s %s", n1, n2)) + execute_worldedit_command(submit, name, n1 .. " " .. n2) end return true end @@ -350,7 +361,8 @@ worldedit.register_gui_handler("worldedit_gui_sphere_dome", function(name, field end local n = worldedit.normalize_nodename(gui_nodename1[name]) if n then - minetest.chatcommands["/"..submit].func(name, string.format("%s %s", gui_distance2[name], n)) + execute_worldedit_command(submit, name, + gui_distance2[name] .. " " .. n) end return true end @@ -404,7 +416,7 @@ worldedit.register_gui_handler("worldedit_gui_cylinder", function(name, fields) local n = worldedit.normalize_nodename(gui_nodename1[name]) if n then local args = string.format("%s %s %s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], gui_distance2[name], gui_distance3[name], n) - minetest.chatcommands["/"..submit].func(name, args) + execute_worldedit_command(submit, name, args) end return true end @@ -448,7 +460,9 @@ worldedit.register_gui_handler("worldedit_gui_pyramid", function(name, fields) end local n = worldedit.normalize_nodename(gui_nodename1[name]) if n then - minetest.chatcommands["/"..submit].func(name, string.format("%s %s %s", axis_values[gui_axis1[name]], gui_distance1[name], n)) + execute_worldedit_command(submit, name, + axis_values[gui_axis1[name]] .. " " .. gui_distance1[name] .. + " " .. n) end return true end @@ -491,7 +505,9 @@ worldedit.register_gui_handler("worldedit_gui_spiral", function(name, fields) local n = worldedit.normalize_nodename(gui_nodename1[name]) if n then - minetest.chatcommands["/spiral"].func(name, string.format("%s %s %s %s", gui_distance1[name], gui_distance2[name], gui_distance3[name], n)) + execute_worldedit_command("spiral", name, + string.format("%s %s %s %s", gui_distance1[name], + gui_distance2[name], gui_distance3[name], n)) end return true end @@ -527,7 +543,8 @@ worldedit.register_gui_handler("worldedit_gui_copy_move", function(name, fields) if fields.worldedit_gui_copy_move_move then submit = "move" end - minetest.chatcommands["/"..submit].func(name, string.format("%s %s", axis_values[gui_axis1[name]], gui_distance1[name])) + execute_worldedit_command(submit, name, + axis_values[gui_axis1[name]] .. " " .. gui_distance1[name]) return true end return ret @@ -556,7 +573,8 @@ worldedit.register_gui_handler("worldedit_gui_stack", function(name, fields) copy_changes(name, fields, cg) worldedit.show_page(name, "worldedit_gui_stack") - minetest.chatcommands["/stack"].func(name, string.format("%s %s", axis_values[gui_axis1[name]], gui_count1[name])) + execute_worldedit_command("stack", name, + axis_values[gui_axis1[name]] .. " " .. gui_count1[name]) return true end return ret @@ -589,7 +607,8 @@ worldedit.register_gui_handler("worldedit_gui_stretch", function(name, fields) copy_changes(name, fields, cg) worldedit.show_page(name, "worldedit_gui_stretch") - minetest.chatcommands["/stretch"].func(name, string.format("%s %s %s", gui_count1[name], gui_count2[name], gui_count3[name])) + execute_worldedit_command("stretch", name, string.format("%s %s %s", + gui_count1[name], gui_count2[name], gui_count3[name])) return true end return ret @@ -616,7 +635,8 @@ worldedit.register_gui_handler("worldedit_gui_transpose", function(name, fields) if fields.worldedit_gui_transpose_submit then copy_changes(name, fields, cg) - minetest.chatcommands["/transpose"].func(name, string.format("%s %s", axis_values[gui_axis1[name]], axis_values[gui_axis2[name]])) + execute_worldedit_command("transpose", name, + axis_values[gui_axis1[name]] .. " " .. axis_values[gui_axis2[name]]) return true end return ret @@ -642,7 +662,7 @@ worldedit.register_gui_handler("worldedit_gui_flip", function(name, fields) copy_changes(name, fields, cg) worldedit.show_page(name, "worldedit_gui_flip") - minetest.chatcommands["/flip"].func(name, axis_values[gui_axis1[name]]) + execute_worldedit_command("flip", name, axis_values[gui_axis1[name]]) return true end return ret @@ -670,7 +690,8 @@ worldedit.register_gui_handler("worldedit_gui_rotate", function(name, fields) copy_changes(name, fields, cg) worldedit.show_page(name, "worldedit_gui_rotate") - minetest.chatcommands["/rotate"].func(name, string.format("%s %s", axis_values[gui_axis1[name]], angle_values[gui_angle[name]])) + execute_worldedit_command("rotate", name, + axis_values[gui_axis1[name]] .. angle_values[gui_angle[name]]) return true end return ret @@ -696,7 +717,8 @@ worldedit.register_gui_handler("worldedit_gui_orient", function(name, fields) copy_changes(name, fields, cg) worldedit.show_page(name, "worldedit_gui_orient") - minetest.chatcommands["/orient"].func(name, tostring(angle_values[gui_angle[name]])) + execute_worldedit_command("orient", name, + tostring(angle_values[gui_angle[name]])) return true end return ret @@ -706,7 +728,7 @@ worldedit.register_gui_function("worldedit_gui_fixlight", { name = "Fix Lighting", privs = we_privs("fixlight"), on_select = function(name) - minetest.chatcommands["/fixlight"].func(name, "") + execute_worldedit_command("fixlight", name, "") end, }) @@ -714,7 +736,7 @@ worldedit.register_gui_function("worldedit_gui_hide", { name = "Hide Region", privs = we_privs("hide"), on_select = function(name) - minetest.chatcommands["/hide"].func(name, "") + execute_worldedit_command("hide", name, "") end, }) @@ -745,7 +767,7 @@ worldedit.register_gui_handler("worldedit_gui_suppress", function(name, fields) local n = worldedit.normalize_nodename(gui_nodename1[name]) if n then - minetest.chatcommands["/suppress"].func(name, n) + execute_worldedit_command("suppress", name, n) end return true end @@ -779,7 +801,7 @@ worldedit.register_gui_handler("worldedit_gui_highlight", function(name, fields) local n = worldedit.normalize_nodename(gui_nodename1[name]) if n then - minetest.chatcommands["/highlight"].func(name, n) + execute_worldedit_command("highlight", name, n) end return true end @@ -790,7 +812,7 @@ worldedit.register_gui_function("worldedit_gui_restore", { name = "Restore Region", privs = we_privs("restore"), on_select = function(name) - minetest.chatcommands["/restore"].func(name, "") + execute_worldedit_command("restore", name, "") end, }) @@ -814,11 +836,11 @@ worldedit.register_gui_handler("worldedit_gui_save_load", function(name, fields) worldedit.show_page(name, "worldedit_gui_save_load") if fields.worldedit_gui_save_load_submit_save then - minetest.chatcommands["/save"].func(name, gui_filename[name]) + execute_worldedit_command("save", name, gui_filename[name]) elseif fields.worldedit_gui_save_load_submit_allocate then - minetest.chatcommands["/allocate"].func(name, gui_filename[name]) + execute_worldedit_command("allocate", name, gui_filename[name]) else --fields.worldedit_gui_save_load_submit_load - minetest.chatcommands["/load"].func(name, gui_filename[name]) + execute_worldedit_command("load", name, gui_filename[name]) end return true end @@ -868,7 +890,7 @@ worldedit.register_gui_handler("worldedit_gui_cube", function(name, fields) local n = worldedit.normalize_nodename(gui_nodename1[name]) if n then local args = string.format("%s %s %s %s", gui_distance1[name], gui_distance2[name], gui_distance3[name], n) - minetest.chatcommands["/"..submit].func(name, args) + execute_worldedit_command(submit, name, args) end return true end @@ -879,6 +901,6 @@ worldedit.register_gui_function("worldedit_gui_clearobjects", { name = "Clear Objects", privs = we_privs("clearobjects"), on_select = function(name) - minetest.chatcommands["/clearobjects"].func(name, "") + execute_worldedit_command("clearobjects", name, "") end, })