diff --git a/worldedit/primitives.lua b/worldedit/primitives.lua index 1317cff..e701239 100644 --- a/worldedit/primitives.lua +++ b/worldedit/primitives.lua @@ -299,6 +299,7 @@ function worldedit.spiral(pos, length, height, spacer, node_name) for index = 1, segment_length do -- Move along the direction of the segment i = i + stride_axis * sign + column = i -- Add column for y = 1, height do data[column] = node_id @@ -313,6 +314,7 @@ function worldedit.spiral(pos, length, height, spacer, node_name) sign = -sign for index = 1, segment_length do i = i + stride_axis * sign + column = i -- Add column for y = 1, height do data[column] = node_id diff --git a/worldedit_commands/init.lua b/worldedit_commands/init.lua index 6458d80..0028c60 100644 --- a/worldedit_commands/init.lua +++ b/worldedit_commands/init.lua @@ -45,14 +45,14 @@ local function chatcommand_handler(cmd_name, name, param) if def.nodes_needed then local count = def.nodes_needed(name, unpack(parsed)) safe_region(name, count, function() - local msg = def.func(name, unpack(parsed)) + local _, msg = def.func(name, unpack(parsed)) if msg then minetest.chat_send_player(name, msg) end end) else -- no "safe region" check - local msg = def.func(name, unpack(parsed)) + local _, msg = def.func(name, unpack(parsed)) if msg then minetest.chat_send_player(name, msg) end