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https://github.com/Uberi/Minetest-WorldEdit.git
synced 2024-12-26 02:30:40 +01:00
Fix region checking (thanks PenguinDad).
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@ -71,17 +71,6 @@ worldedit.player_axis = function(name)
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return "z", dir.z > 0 and 1 or -1
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return "z", dir.z > 0 and 1 or -1
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end
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end
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local check_region = function(name, param)
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--obtain positions
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local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
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if pos1 == nil or pos2 == nil then
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worldedit.player_notify(name, "no region selected")
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return nil
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end
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return worldedit.volume(pos1, pos2)
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end
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minetest.register_chatcommand("/about", {
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minetest.register_chatcommand("/about", {
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params = "",
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params = "",
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description = "Get information about the mod",
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description = "Get information about the mod",
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@ -2,6 +2,17 @@ local safe_region_callback
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local safe_region_name
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local safe_region_name
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local safe_region_param
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local safe_region_param
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check_region = function(name, param)
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--obtain positions
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local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
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if pos1 == nil or pos2 == nil then
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worldedit.player_notify(name, "no region selected")
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return nil
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end
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return worldedit.volume(pos1, pos2)
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end
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--`callback` is a callback to run when the user confirms
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--`callback` is a callback to run when the user confirms
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--`nodes_needed` is a function accepting `param`, `pos1`, and `pos2` to calculate the number of nodes needed
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--`nodes_needed` is a function accepting `param`, `pos1`, and `pos2` to calculate the number of nodes needed
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safe_region = function(callback, nodes_needed)
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safe_region = function(callback, nodes_needed)
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