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Oops, broke the back button with that last commit.
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@ -151,13 +151,17 @@ else --fallback button
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player_formspecs[player:get_player_name()] = nil
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player_formspecs[player:get_player_name()] = nil
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end)
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end)
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local gui_player_formspecs = {}
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local name = player:get_player_name()
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local name = player:get_player_name()
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if fields.worldedit_gui then --main page
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if fields.worldedit_gui then --main page
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gui_player_formspecs[name] = player:get_inventory_formspec()
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worldedit.show_page(name, "worldedit_gui")
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worldedit.show_page(name, "worldedit_gui")
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return true
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return true
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elseif fields.worldedit_gui_exit then --return to original page
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elseif fields.worldedit_gui_exit then --return to original page
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update_main_formspec(name)
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if gui_player_formspecs[name] then
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player:set_inventory_formspec(gui_player_formspecs[name])
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end
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return true
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return true
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else --deal with creative_inventory setting the formspec on every single message
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else --deal with creative_inventory setting the formspec on every single message
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minetest.after(0.01,function()
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minetest.after(0.01,function()
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