From e9e8de385c8810e8dd50d7af37bea32cb77b829d Mon Sep 17 00:00:00 2001 From: kilbith Date: Sun, 17 Jan 2016 15:17:44 +0100 Subject: [PATCH] Adapt WorldEdit GUI button to the new creative inventory --- worldedit_gui/init.lua | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) diff --git a/worldedit_gui/init.lua b/worldedit_gui/init.lua index da54f7b..c0a1d8f 100644 --- a/worldedit_gui/init.lua +++ b/worldedit_gui/init.lua @@ -143,8 +143,19 @@ else --fallback button if not player then --this is in case the player signs off while the media is loading return end - if (minetest.check_player_privs(name, {creative=true}) or minetest.setting_getbool("creative_mode")) and creative_inventory then --creative_inventory is active, add button to modified formspec - formspec = player:get_inventory_formspec() .. "image_button[6,0;1,1;inventory_plus_worldedit_gui.png;worldedit_gui;]" + if (minetest.check_player_privs(name, {creative=true}) or + minetest.setting_getbool("creative_mode")) and + creative_inventory then --creative_inventory is active, add button to modified formspec + local creative_formspec = player:get_inventory_formspec() + local tab_id = tonumber(creative_formspec:match("tabheader%[.*;(%d)%;.*%]")) + + if tab_id == 1 then + formspec = creative_formspec .. + "image_button[0,1;1,1;inventory_plus_worldedit_gui.png;worldedit_gui;]" + elseif not tab_id then + formspec = creative_formspec .. + "image_button[6,0;1,1;inventory_plus_worldedit_gui.png;worldedit_gui;]" + end else formspec = formspec .. "image_button[0,0;1,1;inventory_plus_worldedit_gui.png;worldedit_gui;]" end