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https://github.com/Uberi/Minetest-WorldEdit.git
synced 2024-11-18 00:18:13 +01:00
commit
2d8accdc5f
32
README.md
32
README.md
@ -91,6 +91,22 @@ Replace all instances of <search node> with <place node> in the current WorldEdi
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//replace dirt flowers:flower_waterlily
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//replace dirt flowers:flower_waterlily
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//replace flowers:flower_rose flowers:flower_tulip
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//replace flowers:flower_rose flowers:flower_tulip
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### //hollowsphere <radius> <node>
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Add hollow sphere at WorldEdit position 1 with radius <radius>, composed of <node>.
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//hollowsphere 5 dirt
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//hollowsphere 12 default:glass
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//hollowsphere 17 mesecons:mesecon
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### //sphere <radius> <node>
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Add sphere at WorldEdit position 1 with radius <radius>, composed of <node>.
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//sphere 5 dirt
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//sphere 12 default:glass
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//sphere 17 mesecons:mesecon
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### //hollowcylinder x/y/z/? <length> <radius> <node>
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### //hollowcylinder x/y/z/? <length> <radius> <node>
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Add hollow cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>.
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Add hollow cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>.
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@ -228,15 +244,27 @@ Replaces all instances of `searchnode` with `replacenode` in a region defined by
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Returns the number of nodes replaced.
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Returns the number of nodes replaced.
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### worldedit.hollow_sphere = function(pos, radius, nodename)
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Adds a hollow sphere at `pos` with radius `radius`, composed of `nodename`.
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Returns the number of nodes added.
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### worldedit.sphere = function(pos, radius, nodename)
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Adds a sphere at `pos` with radius `radius`, composed of `nodename`.
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Returns the number of nodes added.
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### worldedit.hollow_cylinder(pos, axis, length, radius, nodename)
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### worldedit.hollow_cylinder(pos, axis, length, radius, nodename)
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Adds a hollow cylinder at `pos` along the `axis` axis ("x" or "y" or "z") with length `length` and radius `radius`.
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Adds a hollow cylinder at `pos` along the `axis` axis ("x" or "y" or "z") with length `length` and radius `radius`, composed of `nodename`.
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Returns the number of nodes added.
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Returns the number of nodes added.
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### worldedit.cylinder(pos, axis, length, radius, nodename)
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### worldedit.cylinder(pos, axis, length, radius, nodename)
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Adds a cylinder at `pos` along the `axis` axis ("x" or "y" or "z") with length `length` and radius `radius`.
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Adds a cylinder at `pos` along the `axis` axis ("x" or "y" or "z") with length `length` and radius `radius`, composed of `nodename`.
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Returns the number of nodes added.
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Returns the number of nodes added.
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@ -75,7 +75,50 @@ worldedit.replace = function(pos1, pos2, searchnode, replacenode)
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return count
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return count
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end
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end
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--adds a hollow cylinder at `pos` along the `axis` axis ("x" or "y" or "z") with length `length` and radius `radius`, returning the number of nodes added
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--adds a hollow sphere at `pos` with radius `radius`, composed of `nodename`, returning the number of nodes added
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worldedit.hollow_sphere = function(pos, radius, nodename)
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local node = {name=nodename}
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local pos1 = {x=0, y=0, z=0}
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local full_radius = radius * radius + radius
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local env = minetest.env
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for x = -radius, radius do
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pos1.x = pos.x + x
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for y = -radius, radius do
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pos1.y = pos.y + y
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for z = -radius, radius do
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if x*x+y*y+z*z >= (radius-1) * (radius-1) + (radius-1) and x*x+y*y+z*z <= full_radius then
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pos1.z = pos.z + z
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env:add_node({x=pos.x+x,y=pos.y+y,z=pos.z+z}, node)
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end
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end
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end
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end
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end
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--adds a sphere at `pos` with radius `radius`, composed of `nodename`, returning the number of nodes added
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worldedit.sphere = function(pos, radius, nodename)
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local node = {name=nodename}
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local pos1 = {x=0, y=0, z=0}
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local full_radius = radius * radius + radius
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local count = 0
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local env = minetest.env
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for x = -radius, radius do
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pos1.x = pos.x + x
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for y = -radius, radius do
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pos1.y = pos.y + y
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for z = -radius, radius do
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if x*x+y*y+z*z <= full_radius then
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pos1.z = pos.z + z
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env:add_node(pos1, node)
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count = count + 1
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end
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end
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end
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end
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return count
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end
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--adds a hollow cylinder at `pos` along the `axis` axis ("x" or "y" or "z") with length `length` and radius `radius`, composed of `nodename`, returning the number of nodes added
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worldedit.hollow_cylinder = function(pos, axis, length, radius, nodename)
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worldedit.hollow_cylinder = function(pos, axis, length, radius, nodename)
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local other1, other2
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local other1, other2
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if axis == "x" then
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if axis == "x" then
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@ -90,6 +133,11 @@ worldedit.hollow_cylinder = function(pos, axis, length, radius, nodename)
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local currentpos = {x=pos.x, y=pos.y, z=pos.z}
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local currentpos = {x=pos.x, y=pos.y, z=pos.z}
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local node = {name=nodename}
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local node = {name=nodename}
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local count = 0
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local count = 0
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local step = 1
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if length < 0
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length = -length
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step = -1
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end
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for i = 1, length do
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for i = 1, length do
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local offset1, offset2 = 0, radius
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local offset1, offset2 = 0, radius
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local delta = -radius
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local delta = -radius
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@ -126,12 +174,12 @@ worldedit.hollow_cylinder = function(pos, axis, length, radius, nodename)
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end
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end
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offset1 = offset1 + 1
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offset1 = offset1 + 1
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end
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end
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currentpos[axis] = currentpos[axis] + 1
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currentpos[axis] = currentpos[axis] + step
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end
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end
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return count
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return count
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end
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end
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--adds a cylinder at `pos` along the `axis` axis ("x" or "y" or "z") with length `length` and radius `radius`, returning the number of nodes added
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--adds a cylinder at `pos` along the `axis` axis ("x" or "y" or "z") with length `length` and radius `radius`, composed of `nodename`, returning the number of nodes added
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worldedit.cylinder = function(pos, axis, length, radius, nodename)
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worldedit.cylinder = function(pos, axis, length, radius, nodename)
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local other1, other2
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local other1, other2
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if axis == "x" then
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if axis == "x" then
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@ -146,6 +194,11 @@ worldedit.cylinder = function(pos, axis, length, radius, nodename)
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local currentpos = {x=pos.x, y=pos.y, z=pos.z}
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local currentpos = {x=pos.x, y=pos.y, z=pos.z}
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local node = {name=nodename}
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local node = {name=nodename}
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local count = 0
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local count = 0
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local step = 1
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if length < 0
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length = -length
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step = -1
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end
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for i = 1, length do
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for i = 1, length do
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local offset1, offset2 = 0, radius
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local offset1, offset2 = 0, radius
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local delta = -radius
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local delta = -radius
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@ -180,12 +233,12 @@ worldedit.cylinder = function(pos, axis, length, radius, nodename)
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delta = delta - (offset2 * 2)
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delta = delta - (offset2 * 2)
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end
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end
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end
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end
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currentpos[axis] = currentpos[axis] + 1
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currentpos[axis] = currentpos[axis] + step
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end
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end
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return count
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return count
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end
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end
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--adds a spiral at `pos` with size `size`, returning the number of nodes changed
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--adds a spiral at `pos` with size `size`, composed of `nodename`, returning the number of nodes changed
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worldedit.spiral = function(pos, size, nodename)
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worldedit.spiral = function(pos, size, nodename)
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local shift_x, shift_y
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local shift_x, shift_y
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sa = spiralt(size)
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sa = spiralt(size)
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52
init.lua
52
init.lua
@ -189,6 +189,58 @@ minetest.register_chatcommand("/replace", {
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end,
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end,
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})
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})
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minetest.register_chatcommand("/hollowsphere", {
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params = "<radius> <node>",
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description = "Add hollow sphere at WorldEdit position 1 with radius <radius>, composed of <node>",
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privs = {worldedit=true},
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func = function(name, param)
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local pos = worldedit.pos1[name]
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if pos == nil then
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minetest.chat_send_player(name, "No WorldEdit region selected")
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return
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end
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local found, _, radius, nodename = param:find("^(%d+)%s+([^%s]+)$")
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if found == nil then
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minetest.chat_send_player(name, "Invalid usage: " .. param)
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return
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end
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if not worldedit.node_is_valid(pos, nodename) then
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minetest.chat_send_player(name, "Invalid node name: " .. param)
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return
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end
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local count = worldedit.hollow_sphere(pos, tonumber(radius), nodename)
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minetest.chat_send_player(name, count .. " nodes added")
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end,
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})
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minetest.register_chatcommand("/sphere", {
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params = "<radius> <node>",
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description = "Add sphere at WorldEdit position 1 with radius <radius>, composed of <node>",
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privs = {worldedit=true},
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func = function(name, param)
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local pos = worldedit.pos1[name]
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if pos == nil then
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minetest.chat_send_player(name, "No WorldEdit region selected")
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return
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end
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local found, _, radius, nodename = param:find("^(%d+)%s+([^%s]+)$")
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if found == nil then
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minetest.chat_send_player(name, "Invalid usage: " .. param)
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return
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end
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if not worldedit.node_is_valid(pos, nodename) then
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minetest.chat_send_player(name, "Invalid node name: " .. param)
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return
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end
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local count = worldedit.sphere(pos, tonumber(radius), nodename)
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minetest.chat_send_player(name, count .. " nodes added")
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end,
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})
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minetest.register_chatcommand("/hollowcylinder", {
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minetest.register_chatcommand("/hollowcylinder", {
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params = "x/y/z/? <length> <radius> <node>",
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params = "x/y/z/? <length> <radius> <node>",
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description = "Add hollow cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>",
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description = "Add hollow cylinder at WorldEdit position 1 along the x/y/z/? axis with length <length> and radius <radius>, composed of <node>",
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