From 34c4475d066336b6b629195fcecd7551f82cf974 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Sat, 23 Feb 2013 09:35:16 +0100 Subject: [PATCH] Fix styling issues in Chat Commands.md --- Chat Commands.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/Chat Commands.md b/Chat Commands.md index 9e9ccae..81d19c1 100644 --- a/Chat Commands.md +++ b/Chat Commands.md @@ -157,10 +157,10 @@ Transpose the current WorldEdit positions and region along the x/y/z/? and x/y/z Flip the current WorldEdit region along the x/y/z/? axis. - //flip x - //flip y - //flip z - //flip ? + //flip x + //flip y + //flip z + //flip ? ### //rotate x/y/z/? @@ -186,7 +186,7 @@ Fixes the lighting in the current WorldEdit region. //fixlight -## //hide +### //hide Hide all nodes in the current WorldEdit region non-destructively. @@ -261,4 +261,4 @@ Executes as a Lua chunk in the global namespace. Executes as a Lua chunk in the global namespace with the variable pos available, for each node in the current WorldEdit region. //luatransform minetest.env:add_node(pos, {name="default:stone"}) - //luatransform if minetest.env:get_node(pos).name == "air" then minetest.env:add_node(pos, {name="default:water_source"}) \ No newline at end of file + //luatransform if minetest.env:get_node(pos).name == "air" then minetest.env:add_node(pos, {name="default:water_source"})