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Fix //mix and improve normalize_nodename.
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@ -38,6 +38,7 @@ end
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--determines whether `nodename` is a valid node name, returning a boolean
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worldedit.normalize_nodename = function(nodename)
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nodename = nodename:gsub("^%s*(.-)%s*$", "%1")
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if nodename == "" then return nil end
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local fullname = ItemStack({name=nodename}):get_name() --resolve aliases of node names to full names
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if minetest.registered_nodes[fullname] or fullname == "air" then --directly found node name or alias of nodename
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@ -300,7 +301,7 @@ minetest.register_chatcommand("/mix", {
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privs = {worldedit=true},
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func = safe_region(function(name, param)
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local nodes = {}
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for nodename in param:gmatch("[^,]+") do
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for nodename in param:gmatch("[^%s]+") do
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local node = get_node(name, nodename)
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if not node then
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worldedit.player_notify(name, "Could not identify node \"" .. name .. "\"")
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