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https://github.com/Uberi/Minetest-WorldEdit.git
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worldedit_gui: Improve behaviour of some input fields
Can't be bothered to do the rest. This stuff should be rewritten in a modular fashion anyway.
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@ -173,6 +173,7 @@ worldedit.register_gui_function("worldedit_gui_set", {
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local nodename = worldedit.normalize_nodename(node)
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local nodename = worldedit.normalize_nodename(node)
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return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_set") ..
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return "size[6.5,3]" .. worldedit.get_formspec_header("worldedit_gui_set") ..
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string.format("field[0.5,1.5;4,0.8;worldedit_gui_set_node;Name;%s]", minetest.formspec_escape(node)) ..
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string.format("field[0.5,1.5;4,0.8;worldedit_gui_set_node;Name;%s]", minetest.formspec_escape(node)) ..
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"field_close_on_enter[worldedit_gui_set_node;false]" ..
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"button[4,1.18;1.5,0.8;worldedit_gui_set_search;Search]" ..
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"button[4,1.18;1.5,0.8;worldedit_gui_set_search;Search]" ..
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formspec_node("5.5,1.1", nodename) ..
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formspec_node("5.5,1.1", nodename) ..
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"button_exit[0,2.5;3,0.8;worldedit_gui_set_submit;Set Nodes]"
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"button_exit[0,2.5;3,0.8;worldedit_gui_set_submit;Set Nodes]"
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@ -180,18 +181,20 @@ worldedit.register_gui_function("worldedit_gui_set", {
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})
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})
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worldedit.register_gui_handler("worldedit_gui_set", function(name, fields)
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worldedit.register_gui_handler("worldedit_gui_set", function(name, fields)
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if fields.worldedit_gui_set_search or fields.worldedit_gui_set_submit then
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local ret = false
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if fields.worldedit_gui_set_search or fields.key_enter_field == "worldedit_gui_set_node" then
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gui_nodename1[name] = tostring(fields.worldedit_gui_set_node)
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gui_nodename1[name] = tostring(fields.worldedit_gui_set_node)
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worldedit.show_page(name, "worldedit_gui_set")
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worldedit.show_page(name, "worldedit_gui_set")
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if fields.worldedit_gui_set_submit then
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ret = true -- fallthrough
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local n = worldedit.normalize_nodename(gui_nodename1[name])
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end
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if n then
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if fields.worldedit_gui_set_submit then
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minetest.chatcommands["/set"].func(name, n)
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local n = worldedit.normalize_nodename(gui_nodename1[name])
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end
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if n then
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minetest.chatcommands["/set"].func(name, n)
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end
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end
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return true
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return true
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end
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end
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return false
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return ret
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end)
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end)
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worldedit.register_gui_function("worldedit_gui_replace", {
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worldedit.register_gui_function("worldedit_gui_replace", {
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@ -202,9 +205,11 @@ worldedit.register_gui_function("worldedit_gui_replace", {
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local search_nodename, replace_nodename = worldedit.normalize_nodename(search), worldedit.normalize_nodename(replace)
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local search_nodename, replace_nodename = worldedit.normalize_nodename(search), worldedit.normalize_nodename(replace)
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return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_replace") ..
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return "size[6.5,4]" .. worldedit.get_formspec_header("worldedit_gui_replace") ..
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string.format("field[0.5,1.5;4,0.8;worldedit_gui_replace_search;Name;%s]", minetest.formspec_escape(search)) ..
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string.format("field[0.5,1.5;4,0.8;worldedit_gui_replace_search;Name;%s]", minetest.formspec_escape(search)) ..
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"field_close_on_enter[worldedit_gui_replace_search;false]" ..
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"button[4,1.18;1.5,0.8;worldedit_gui_replace_search_search;Search]" ..
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"button[4,1.18;1.5,0.8;worldedit_gui_replace_search_search;Search]" ..
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formspec_node("5.5,1.1", search_nodename) ..
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formspec_node("5.5,1.1", search_nodename) ..
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string.format("field[0.5,2.5;4,0.8;worldedit_gui_replace_replace;Name;%s]", minetest.formspec_escape(replace)) ..
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string.format("field[0.5,2.5;4,0.8;worldedit_gui_replace_replace;Name;%s]", minetest.formspec_escape(replace)) ..
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"field_close_on_enter[worldedit_gui_replace_replace;false]" ..
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"button[4,2.18;1.5,0.8;worldedit_gui_replace_replace_search;Search]" ..
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"button[4,2.18;1.5,0.8;worldedit_gui_replace_replace_search;Search]" ..
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formspec_node("5.5,2.1", replace_nodename) ..
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formspec_node("5.5,2.1", replace_nodename) ..
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"button_exit[0,3.5;3,0.8;worldedit_gui_replace_submit;Replace Nodes]" ..
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"button_exit[0,3.5;3,0.8;worldedit_gui_replace_submit;Replace Nodes]" ..
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@ -213,28 +218,28 @@ worldedit.register_gui_function("worldedit_gui_replace", {
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})
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})
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worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields)
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worldedit.register_gui_handler("worldedit_gui_replace", function(name, fields)
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local ret = false
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if fields.worldedit_gui_replace_search_search or fields.worldedit_gui_replace_replace_search
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if fields.worldedit_gui_replace_search_search or fields.worldedit_gui_replace_replace_search
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or fields.worldedit_gui_replace_submit or fields.worldedit_gui_replace_submit_inverse then
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or table.indexof({"worldedit_gui_replace_search", "worldedit_gui_replace_replace"}, fields.key_enter_field) ~= -1 then
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gui_nodename1[name] = tostring(fields.worldedit_gui_replace_search)
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gui_nodename1[name] = tostring(fields.worldedit_gui_replace_search)
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gui_nodename2[name] = tostring(fields.worldedit_gui_replace_replace)
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gui_nodename2[name] = tostring(fields.worldedit_gui_replace_replace)
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worldedit.show_page(name, "worldedit_gui_replace")
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worldedit.show_page(name, "worldedit_gui_replace")
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local submit = nil
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ret = true -- fallthrough
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if fields.worldedit_gui_replace_submit then
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end
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submit = "replace"
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if fields.worldedit_gui_replace_submit or fields.worldedit_gui_replace_submit_inverse then
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elseif fields.worldedit_gui_replace_submit_inverse then
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local submit = "replace"
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if fields.worldedit_gui_replace_submit_inverse then
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submit = "replaceinverse"
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submit = "replaceinverse"
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end
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end
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if submit then
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local n1 = worldedit.normalize_nodename(gui_nodename1[name])
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local n1 = worldedit.normalize_nodename(gui_nodename1[name])
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local n2 = worldedit.normalize_nodename(gui_nodename2[name])
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local n2 = worldedit.normalize_nodename(gui_nodename2[name])
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if n1 and n2 then
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if n1 and n2 then
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minetest.chatcommands["/"..submit].func(name, string.format("%s %s", n1, n2))
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minetest.chatcommands["/"..submit].func(name, string.format("%s %s", n1, n2))
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end
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end
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end
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return true
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return true
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end
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end
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return false
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return ret
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end)
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end)
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worldedit.register_gui_function("worldedit_gui_sphere_dome", {
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worldedit.register_gui_function("worldedit_gui_sphere_dome", {
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