From 4918610c43fa6fa17af97e5e39e1795e21bd432e Mon Sep 17 00:00:00 2001 From: sfan5 Date: Tue, 12 May 2020 21:29:51 +0200 Subject: [PATCH] Fix rotate in worldedit GUI --- worldedit_gui/functionality.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/worldedit_gui/functionality.lua b/worldedit_gui/functionality.lua index 9dda5f5..2efbf9a 100644 --- a/worldedit_gui/functionality.lua +++ b/worldedit_gui/functionality.lua @@ -461,8 +461,8 @@ worldedit.register_gui_handler("worldedit_gui_pyramid", function(name, fields) local n = worldedit.normalize_nodename(gui_nodename1[name]) if n then execute_worldedit_command(submit, name, - axis_values[gui_axis1[name]] .. " " .. gui_distance1[name] .. - " " .. n) + string.format("%s %s %s", axis_values[gui_axis1[name]], + gui_distance1[name], n)) end return true end @@ -691,7 +691,7 @@ worldedit.register_gui_handler("worldedit_gui_rotate", function(name, fields) worldedit.show_page(name, "worldedit_gui_rotate") execute_worldedit_command("rotate", name, - axis_values[gui_axis1[name]] .. angle_values[gui_angle[name]]) + axis_values[gui_axis1[name]] .. " " .. angle_values[gui_angle[name]]) return true end return ret