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Fix //allocate with 0 nodes

This commit is contained in:
sfan5
2019-07-17 01:20:40 +02:00
parent b2e086f9ec
commit 4f2c7b18cc
2 changed files with 7 additions and 1 deletions

View File

@ -196,7 +196,7 @@ end
-- @return The number of nodes.
function worldedit.allocate(origin_pos, value)
local nodes = load_schematic(value)
if not nodes then return nil end
if not nodes or #nodes == 0 then return nil end
return worldedit.allocate_with_nodes(origin_pos, nodes)
end