diff --git a/worldedit_commands/init.lua b/worldedit_commands/init.lua index 9409cea..d2c7070 100644 --- a/worldedit_commands/init.lua +++ b/worldedit_commands/init.lua @@ -479,12 +479,12 @@ worldedit.register_command("p", { worldedit.player_notify(name, S("select position @1 by punching a node", 2)) elseif param == "get" then --display current WorldEdit positions if worldedit.pos1[name] ~= nil then - worldedit.player_notify(name, "position 1: " .. minetest.pos_to_string(worldedit.pos1[name])) + worldedit.player_notify(name, S("position @1: @2", 1, minetest.pos_to_string(worldedit.pos1[name]))) else worldedit.player_notify(name, S("position @1 not set", 1)) end if worldedit.pos2[name] ~= nil then - worldedit.player_notify(name, "position 2: " .. minetest.pos_to_string(worldedit.pos2[name])) + worldedit.player_notify(name, S("position @1: @2", 2, minetest.pos_to_string(worldedit.pos2[name]))) else worldedit.player_notify(name, S("position @1 not set", 2)) end diff --git a/worldedit_commands/locale/worldedit.ru.tr b/worldedit_commands/locale/worldedit.ru.tr index 5c8d3bd..bdb521d 100644 --- a/worldedit_commands/locale/worldedit.ru.tr +++ b/worldedit_commands/locale/worldedit.ru.tr @@ -29,6 +29,7 @@ Set WorldEdit region, WorldEdit position 1, or WorldEdit position 2 by punching unknown subcommand: =неизвестная подкоманда: select positions by punching two nodes=выберите позиции, ударив по блокам select position @1 by punching a node=выберите позицию @1, ударив по блоку +position @1: @2=позиция @1: @2 position @1 not set=позиция @1 не установлена Set a WorldEdit region position to the position at (, , )=Установить маркер для WorldEdit в позиции (, , ) position @1 set to @2=позиция @1 установлена в @2