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https://github.com/Uberi/Minetest-WorldEdit.git
synced 2024-12-25 02:00:39 +01:00
Make object right-click work with wand
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9bb0ad0442
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@ -15,7 +15,7 @@ minetest.register_tool(":worldedit:wand", {
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liquids_pointable = true, -- ground with only water on can be selected as well
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liquids_pointable = true, -- ground with only water on can be selected as well
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on_use = function(itemstack, placer, pointed_thing)
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on_use = function(itemstack, placer, pointed_thing)
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if placer == nil or pointed_thing == nil then return itemstack end
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if placer == nil or pointed_thing == nil then return end
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local name = placer:get_player_name()
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local name = placer:get_player_name()
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if pointed_thing.type == "node" then
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if pointed_thing.type == "node" then
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-- set and mark pos1
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-- set and mark pos1
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@ -36,23 +36,29 @@ minetest.register_tool(":worldedit:wand", {
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worldedit.mark_pos1(name)
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worldedit.mark_pos1(name)
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end
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end
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end
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end
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return itemstack -- nothing consumed, nothing changed
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end,
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end,
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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if placer == nil or pointed_thing == nil then return itemstack end
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if placer == nil or (pointed_thing or {}).type ~= "node" then
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return itemstack
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end
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local name = placer:get_player_name()
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local name = placer:get_player_name()
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if pointed_thing.type == "node" then
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-- set and mark pos2
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-- set and mark pos2
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worldedit.pos2[name] = above_or_under(placer, pointed_thing)
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worldedit.pos2[name] = above_or_under(placer, pointed_thing)
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worldedit.mark_pos2(name)
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return itemstack -- nothing consumed, nothing changed
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end,
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on_secondary_use = function(itemstack, user, pointed_thing)
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if user == nil or (pointed_thing or {}).type ~= "object" then
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return itemstack
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end
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local name = user:get_player_name()
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local entity = pointed_thing.ref:get_luaentity()
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if entity and entity.name == "worldedit:pos1" then
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-- set pos2 = pos1
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worldedit.pos2[name] = worldedit.pos1[name]
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worldedit.mark_pos2(name)
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worldedit.mark_pos2(name)
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elseif pointed_thing.type == "object" then
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local entity = pointed_thing.ref:get_luaentity()
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if entity and entity.name == "worldedit:pos1" then
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-- set pos2 = pos1
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worldedit.pos2[name] = worldedit.pos1[name]
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worldedit.mark_pos2(name)
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end
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end
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end
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return itemstack -- nothing consumed, nothing changed
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return itemstack -- nothing consumed, nothing changed
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end,
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end,
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