mirror of
https://github.com/Uberi/Minetest-WorldEdit.git
synced 2025-07-01 07:30:39 +02:00
Add Block Queue
This commit is contained in:
@ -1,13 +1,13 @@
|
||||
worldedit = worldedit or {}
|
||||
|
||||
--adds a hollow sphere at `pos` with radius `radius`, composed of `nodename`, returning the number of nodes added
|
||||
worldedit.hollow_sphere = function(pos, radius, nodename)
|
||||
worldedit.hollow_sphere = function(pos, radius, nodename, env)
|
||||
local node = {name=nodename}
|
||||
local pos1 = {x=0, y=0, z=0}
|
||||
local min_radius = radius * (radius - 1)
|
||||
local max_radius = radius * (radius + 1)
|
||||
local count = 0
|
||||
local env = minetest.env
|
||||
if env == nil then env = minetest.env end
|
||||
for x = -radius, radius do
|
||||
pos1.x = pos.x + x
|
||||
for y = -radius, radius do
|
||||
@ -25,12 +25,12 @@ worldedit.hollow_sphere = function(pos, radius, nodename)
|
||||
end
|
||||
|
||||
--adds a sphere at `pos` with radius `radius`, composed of `nodename`, returning the number of nodes added
|
||||
worldedit.sphere = function(pos, radius, nodename)
|
||||
worldedit.sphere = function(pos, radius, nodename, env)
|
||||
local node = {name=nodename}
|
||||
local pos1 = {x=0, y=0, z=0}
|
||||
local max_radius = radius * (radius + 1)
|
||||
local count = 0
|
||||
local env = minetest.env
|
||||
if env == nil then env = minetest.env end
|
||||
for x = -radius, radius do
|
||||
pos1.x = pos.x + x
|
||||
for y = -radius, radius do
|
||||
@ -48,13 +48,13 @@ worldedit.sphere = function(pos, radius, nodename)
|
||||
end
|
||||
|
||||
--adds a hollow dome at `pos` with radius `radius`, composed of `nodename`, returning the number of nodes added
|
||||
worldedit.hollow_dome = function(pos, radius, nodename) --wip: use bresenham sphere for maximum speed
|
||||
worldedit.hollow_dome = function(pos, radius, nodename, env) --wip: use bresenham sphere for maximum speed
|
||||
local node = {name=nodename}
|
||||
local pos1 = {x=0, y=0, z=0}
|
||||
local min_radius = radius * (radius - 1)
|
||||
local max_radius = radius * (radius + 1)
|
||||
local count = 0
|
||||
local env = minetest.env
|
||||
if env == nil then env = minetest.env end
|
||||
for x = -radius, radius do
|
||||
pos1.x = pos.x + x
|
||||
for y = 0, radius do
|
||||
@ -72,12 +72,12 @@ worldedit.hollow_dome = function(pos, radius, nodename) --wip: use bresenham sph
|
||||
end
|
||||
|
||||
--adds a dome at `pos` with radius `radius`, composed of `nodename`, returning the number of nodes added
|
||||
worldedit.dome = function(pos, radius, nodename) --wip: use bresenham sphere for maximum speed
|
||||
worldedit.dome = function(pos, radius, nodename, env) --wip: use bresenham sphere for maximum speed
|
||||
local node = {name=nodename}
|
||||
local pos1 = {x=0, y=0, z=0}
|
||||
local max_radius = radius * (radius + 1)
|
||||
local count = 0
|
||||
local env = minetest.env
|
||||
if env == nil then env = minetest.env end
|
||||
for x = -radius, radius do
|
||||
pos1.x = pos.x + x
|
||||
for y = 0, radius do
|
||||
@ -95,7 +95,7 @@ worldedit.dome = function(pos, radius, nodename) --wip: use bresenham sphere for
|
||||
end
|
||||
|
||||
--adds a hollow cylinder at `pos` along the `axis` axis ("x" or "y" or "z") with length `length` and radius `radius`, composed of `nodename`, returning the number of nodes added
|
||||
worldedit.hollow_cylinder = function(pos, axis, length, radius, nodename)
|
||||
worldedit.hollow_cylinder = function(pos, axis, length, radius, nodename, env)
|
||||
local other1, other2
|
||||
if axis == "x" then
|
||||
other1, other2 = "y", "z"
|
||||
@ -105,7 +105,7 @@ worldedit.hollow_cylinder = function(pos, axis, length, radius, nodename)
|
||||
other1, other2 = "x", "y"
|
||||
end
|
||||
|
||||
local env = minetest.env
|
||||
if env == nil then env = minetest.env end
|
||||
local currentpos = {x=pos.x, y=pos.y, z=pos.z}
|
||||
local node = {name=nodename}
|
||||
local count = 0
|
||||
@ -156,7 +156,7 @@ worldedit.hollow_cylinder = function(pos, axis, length, radius, nodename)
|
||||
end
|
||||
|
||||
--adds a cylinder at `pos` along the `axis` axis ("x" or "y" or "z") with length `length` and radius `radius`, composed of `nodename`, returning the number of nodes added
|
||||
worldedit.cylinder = function(pos, axis, length, radius, nodename)
|
||||
worldedit.cylinder = function(pos, axis, length, radius, nodename, env)
|
||||
local other1, other2
|
||||
if axis == "x" then
|
||||
other1, other2 = "y", "z"
|
||||
@ -166,7 +166,7 @@ worldedit.cylinder = function(pos, axis, length, radius, nodename)
|
||||
other1, other2 = "x", "y"
|
||||
end
|
||||
|
||||
local env = minetest.env
|
||||
if env == nil then env = minetest.env end
|
||||
local currentpos = {x=pos.x, y=pos.y, z=pos.z}
|
||||
local node = {name=nodename}
|
||||
local count = 0
|
||||
@ -215,14 +215,14 @@ worldedit.cylinder = function(pos, axis, length, radius, nodename)
|
||||
end
|
||||
|
||||
--adds a pyramid at `pos` with height `height`, composed of `nodename`, returning the number of nodes added
|
||||
worldedit.pyramid = function(pos, height, nodename)
|
||||
worldedit.pyramid = function(pos, height, nodename, env)
|
||||
local pos1x, pos1y, pos1z = pos.x - height, pos.y, pos.z - height
|
||||
local pos2x, pos2y, pos2z = pos.x + height, pos.y + height, pos.z + height
|
||||
local pos = {x=0, y=pos1y, z=0}
|
||||
|
||||
local count = 0
|
||||
local node = {name=nodename}
|
||||
local env = minetest.env
|
||||
if env == nil then env = minetest.env end
|
||||
while pos.y <= pos2y do --each vertical level of the pyramid
|
||||
pos.x = pos1x
|
||||
while pos.x <= pos2x do
|
||||
@ -244,7 +244,7 @@ worldedit.pyramid = function(pos, height, nodename)
|
||||
end
|
||||
|
||||
--adds a spiral at `pos` with width `width`, height `height`, space between walls `spacer`, composed of `nodename`, returning the number of nodes added
|
||||
worldedit.spiral = function(pos, width, height, spacer, nodename) --wip: clean this up
|
||||
worldedit.spiral = function(pos, width, height, spacer, nodename, env) --wip: clean this up
|
||||
-- spiral matrix - http://rosettacode.org/wiki/Spiral_matrix#Lua
|
||||
av, sn = math.abs, function(s) return s~=0 and s/av(s) or 0 end
|
||||
local function sindex(z, x) -- returns the value at (x, z) in a spiral that starts at 1 and goes outwards
|
||||
@ -262,6 +262,7 @@ worldedit.spiral = function(pos, width, height, spacer, nodename) --wip: clean t
|
||||
end
|
||||
return ret
|
||||
end
|
||||
if env == nil then env = minetest.env end
|
||||
-- connect the joined parts
|
||||
local spiral = spiralt(width)
|
||||
height = tonumber(height)
|
||||
@ -279,12 +280,12 @@ worldedit.spiral = function(pos, width, height, spacer, nodename) --wip: clean t
|
||||
if lp.x~=np.x then
|
||||
if lp.x<np.x then
|
||||
for i=lp.x+1,np.x do
|
||||
minetest.env:add_node({x=i, y=np.y, z=np.z}, node)
|
||||
env:add_node({x=i, y=np.y, z=np.z}, node)
|
||||
count = count + 1
|
||||
end
|
||||
else
|
||||
for i=np.x,lp.x-1 do
|
||||
minetest.env:add_node({x=i, y=np.y, z=np.z}, node)
|
||||
env:add_node({x=i, y=np.y, z=np.z}, node)
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
@ -292,12 +293,12 @@ worldedit.spiral = function(pos, width, height, spacer, nodename) --wip: clean t
|
||||
if lp.z~=np.z then
|
||||
if lp.z<np.z then
|
||||
for i=lp.z+1,np.z do
|
||||
minetest.env:add_node({x=np.x, y=np.y, z=i}, node)
|
||||
env:add_node({x=np.x, y=np.y, z=i}, node)
|
||||
count = count + 1
|
||||
end
|
||||
else
|
||||
for i=np.z,lp.z-1 do
|
||||
minetest.env:add_node({x=np.x, y=np.y, z=i}, node)
|
||||
env:add_node({x=np.x, y=np.y, z=i}, node)
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
@ -307,4 +308,4 @@ worldedit.spiral = function(pos, width, height, spacer, nodename) --wip: clean t
|
||||
end
|
||||
end
|
||||
return count
|
||||
end
|
||||
end
|
||||
|
Reference in New Issue
Block a user