From 689ff90a78e6b43830d583296ab7741107022555 Mon Sep 17 00:00:00 2001 From: HybridDog <3192173+HybridDog@users.noreply.github.com> Date: Mon, 19 Jun 2023 18:24:31 +0200 Subject: [PATCH] Remove unused variables and assignments --- .luacheckrc | 3 +-- worldedit/manipulations.lua | 2 -- worldedit/serialization.lua | 3 +-- worldedit_commands/init.lua | 7 +++---- worldedit_commands/mark.lua | 4 ++-- 5 files changed, 7 insertions(+), 12 deletions(-) diff --git a/.luacheckrc b/.luacheckrc index 394b571..96399b6 100644 --- a/.luacheckrc +++ b/.luacheckrc @@ -4,5 +4,4 @@ read_globals = {"minetest", "vector", "VoxelArea", "ItemStack", } globals = {"worldedit"} -- Ignore these errors until someone decides to fix them -ignore = {"211", "212", "213", "311", "411", "412", "421", "422", - "431", "432", "631"} +ignore = {"212", "213", "411", "412", "421", "422", "431", "432", "631"} diff --git a/worldedit/manipulations.lua b/worldedit/manipulations.lua index b9e900a..3fe0f6f 100644 --- a/worldedit/manipulations.lua +++ b/worldedit/manipulations.lua @@ -217,8 +217,6 @@ function worldedit.copy2(pos1, pos2, off, meta_backwards) dst_manip:set_param2_data(dst_data) mh.finish(dst_manip) - src_data = nil - dst_data = nil -- Copy metadata local get_meta = minetest.get_meta diff --git a/worldedit/serialization.lua b/worldedit/serialization.lua index 400279e..c79c2a4 100644 --- a/worldedit/serialization.lua +++ b/worldedit/serialization.lua @@ -160,7 +160,7 @@ end --- Loads the schematic in `value` into a node list in the latest format. -- @return A node list in the latest format, or nil on failure. local function load_schematic(value) - local version, header, content = worldedit.read_header(value) + local version, _, content = worldedit.read_header(value) local nodes = {} if version == 1 or version == 2 then -- Original flat table format local tables = minetest.deserialize(content, true) @@ -250,7 +250,6 @@ function worldedit.deserialize(origin_pos, value) worldedit.keep_loaded(pos1, pos2) local origin_x, origin_y, origin_z = origin_pos.x, origin_pos.y, origin_pos.z - local count = 0 local add_node, get_meta = minetest.add_node, minetest.get_meta for i, entry in ipairs(nodes) do entry.x, entry.y, entry.z = origin_x + entry.x, origin_y + entry.y, origin_z + entry.z diff --git a/worldedit_commands/init.lua b/worldedit_commands/init.lua index 8fac3b2..9bc2366 100644 --- a/worldedit_commands/init.lua +++ b/worldedit_commands/init.lua @@ -45,14 +45,14 @@ local function chatcommand_handler(cmd_name, name, param) if def.nodes_needed then local count = def.nodes_needed(name, unpack(parsed)) safe_region(name, count, function() - local success, msg = def.func(name, unpack(parsed)) + local _, msg = def.func(name, unpack(parsed)) if msg then minetest.chat_send_player(name, msg) end end) else -- no "safe region" check - local success, msg = def.func(name, unpack(parsed)) + local _, msg = def.func(name, unpack(parsed)) if msg then minetest.chat_send_player(name, msg) end @@ -296,7 +296,6 @@ worldedit.register_command("help", { return false, "You are not allowed to use any WorldEdit commands." end if param == "" then - local msg = "" local cmds = {} for cmd, def in pairs(worldedit.registered_commands) do if minetest.check_player_privs(name, def.privs) then @@ -1383,7 +1382,7 @@ worldedit.register_command("restore", { }) local function detect_misaligned_schematic(name, pos1, pos2) - pos1, pos2 = worldedit.sort_pos(pos1, pos2) + pos1 = worldedit.sort_pos(pos1, pos2) -- Check that allocate/save can position the schematic correctly -- The expected behaviour is that the (0,0,0) corner of the schematic stays -- sat pos1, this only works when the minimum position is actually present diff --git a/worldedit_commands/mark.lua b/worldedit_commands/mark.lua index a195280..52e2eb4 100644 --- a/worldedit_commands/mark.lua +++ b/worldedit_commands/mark.lua @@ -6,7 +6,7 @@ local init_sentinel = "new" .. tostring(math.random(99999)) --marks worldedit region position 1 worldedit.mark_pos1 = function(name, region_too) - local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] + local pos1 = worldedit.pos1[name] if worldedit.marker1[name] ~= nil then --marker already exists worldedit.marker1[name]:remove() --remove marker @@ -30,7 +30,7 @@ end --marks worldedit region position 2 worldedit.mark_pos2 = function(name, region_too) - local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name] + local pos2 = worldedit.pos2[name] if worldedit.marker2[name] ~= nil then --marker already exists worldedit.marker2[name]:remove() --remove marker