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Replace //homogenize with //replaceinverse (//homogenize x is equivalent to //replaceinverse air x), add documentation for it.
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@ -51,13 +51,22 @@ Set the current WorldEdit region to <node>.
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### //replace <search node> <replace node>
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Replace all instances of <search node> with <place node> in the current WorldEdit region.
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Replace all instances of <search node> with <replace node> in the current WorldEdit region.
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//replace cobble stone
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//replace default:steelblock glass
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//replace dirt flowers:flower_waterlily
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//replace flowers:flower_rose flowers:flower_tulip
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### //replaceinverse <search node> <replace node>
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Replace all nodes other than <search node> with <replace node> in the current WorldEdit region.
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//replaceinverse air stone
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//replaceinverse water_source default:dirt
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//replaceinverse mesecons:mesecon air
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//replaceinverse default:steelblock default:glass
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### //hollowsphere <radius> <node>
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Add hollow sphere at WorldEdit position 1 with radius <radius>, composed of <node>.
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