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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2025-06-28 06:12:00 +02:00

Add //hollowcube and //cube

closes #143
This commit is contained in:
sfan5
2017-08-31 19:07:51 +02:00
parent e356f4521c
commit 870873ad15
5 changed files with 101 additions and 0 deletions

View File

@ -4,6 +4,47 @@
local mh = worldedit.manip_helpers
--- Adds a cube
-- @param pos Position of ground level center of cube
-- @param width Cube width. (x)
-- @param height Cube height. (y)
-- @param length Cube length. (z)
-- @param node_name Name of node to make cube of.
-- @param hollow Whether the cube should be hollow.
-- @return The number of nodes added.
function worldedit.cube(pos, width, height, length, node_name, hollow)
-- Set up voxel manipulator
local basepos = vector.subtract(pos, {x=math.floor(width/2), y=0, z=math.floor(length/2)})
local manip, area = mh.init(basepos, vector.add(basepos, {x=width, y=height, z=length}))
local data = mh.get_empty_data(area)
-- Add cube
local node_id = minetest.get_content_id(node_name)
local stride = {x=1, y=area.ystride, z=area.zstride}
local offset = vector.subtract(basepos, area.MinEdge)
local count = 0
for z = 0, length-1 do
local index_z = (offset.z + z) * stride.z + 1 -- +1 for 1-based indexing
for y = 0, height-1 do
local index_y = index_z + (offset.y + y) * stride.y
for x = 0, width-1 do
local is_wall = z == 0 or z == length-1
or y == 0 or y == height-1
or x == 0 or x == width-1
if not hollow or is_wall then
local i = index_y + (offset.x + x)
data[i] = node_id
count = count + 1
end
end
end
end
mh.finish(manip, data)
return count
end
--- Adds a sphere of `node_name` centered at `pos`.
-- @param pos Position to center sphere at.
-- @param radius Sphere radius.