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mirror of https://github.com/Uberi/Minetest-WorldEdit.git synced 2024-11-14 06:30:18 +01:00

Make //fixlight work again

The dig-air-nodes method seems to have stopped working a few Minetest version ago
This commit is contained in:
sfan5 2017-01-02 19:03:21 +01:00
parent 3a7fb5bf1e
commit 92fe95fab7

View File

@ -575,14 +575,11 @@ end
function worldedit.fixlight(pos1, pos2)
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
worldedit.keep_loaded(pos1, pos2)
local vmanip = minetest.get_voxel_manip(pos1, pos2)
vmanip:write_to_map()
vmanip:update_map() -- this updates the lighting
local nodes = minetest.find_nodes_in_area(pos1, pos2, "air")
local dig_node = minetest.dig_node
for _, pos in ipairs(nodes) do
dig_node(pos)
end
return #nodes
return worldedit.volume(pos1, pos2)
end