diff --git a/WorldEdit API.md b/WorldEdit API.md index c05958e..8f4b7d2 100644 --- a/WorldEdit API.md +++ b/WorldEdit API.md @@ -57,6 +57,12 @@ Duplicates the region defined by positions `pos1` and `pos2` along the `axis` ax Returns the number of nodes stacked. +### count = worldedit.stack2(pos1, pos2, direction, amount) + +Duplicates the region defined by positions `pos1` and `pos2` `amount` times with offset vector `direction`. + +Returns the number of nodes stacked. + ### count, newpos1, newpos2 = worldedit.stretch(pos1, pos2, stretchx, stretchy, stretchz) Stretches the region defined by positions `pos1` and `pos2` by an factor of positive integers `stretchx`, `stretchy`. and `stretchz` along the X, Y, and Z axes, respectively, with `pos1` as the origin. diff --git a/worldedit/manipulations.lua b/worldedit/manipulations.lua index 80541fc..fb8506f 100644 --- a/worldedit/manipulations.lua +++ b/worldedit/manipulations.lua @@ -124,6 +124,7 @@ worldedit.replaceinverse = function(pos1, pos2, searchnode, replacenode) return count end +--copies the region defined by positions `pos1` and `pos2` along the `axis` axis ("x" or "y" or "z") by `amount` nodes, returning the number of nodes copied worldedit.copy = function(pos1, pos2, axis, amount) --wip: replace the old version below local pos1, pos2 = worldedit.sort_pos(pos1, pos2) @@ -282,6 +283,7 @@ worldedit.copy2 = function(pos1, pos2, direction, volume) end end +--duplicates the region defined by positions `pos1` and `pos2` `amount` times with offset vector `direction`, returning the number of nodes stacked worldedit.stack2 = function(pos1, pos2, direction, amount, finished) local i = 0 local translated = {x=0,y=0,z=0} @@ -300,7 +302,7 @@ worldedit.stack2 = function(pos1, pos2, direction, amount, finished) end end nextone() - return nil + return worldedit.volume(pos1, pos2) * amount end --copies the region defined by positions `pos1` and `pos2` along the `axis` axis ("x" or "y" or "z") by `amount` nodes, returning the number of nodes copied