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	Reimplement /shift to make use of new marker functions
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		| @@ -159,16 +159,15 @@ end | |||||||
| minetest.register_chatcommand( | minetest.register_chatcommand( | ||||||
|    "/shift", |    "/shift", | ||||||
|    { |    { | ||||||
|       params = "[+|-]<amount> [x|y|z]", |       params = "<amount> [up|down|left|right|front|back]", | ||||||
|       description = "Moves the selection region. Does not move contents.", |       description = "Moves the selection region. Does not move contents.", | ||||||
|       privs = {worldedit=true}, |       privs = {worldedit=true}, | ||||||
|       func = function(name, param) |       func = function(name, param) | ||||||
| 	 local pos1 = worldedit.pos1[name] | 	 local pos1 = worldedit.pos1[name] | ||||||
| 	 local pos2 = worldedit.pos2[name] | 	 local pos2 = worldedit.pos2[name] | ||||||
| 	 local find, _, sign, amount, axis = param:find("^([+-]?)(%d+)[%s+]?([xyz]?)$") | 	 local find, _, amount, direction = param:find("(%d+)%s*(%l*)") | ||||||
|  |  | ||||||
| 	 if find == nil then | 	 if find == nil then | ||||||
| 	    minetest.debug("entering if") |  | ||||||
| 	    worldedit.player_notify(name, "invalid usage: " .. param) | 	    worldedit.player_notify(name, "invalid usage: " .. param) | ||||||
| 	    return | 	    return | ||||||
| 	 end | 	 end | ||||||
| @@ -178,36 +177,21 @@ minetest.register_chatcommand( | |||||||
| 	    return | 	    return | ||||||
| 	 end | 	 end | ||||||
|  |  | ||||||
| 	 amount = tonumber(amount) | 	 local axis, dirsign | ||||||
|  | 	  | ||||||
|  | 	 if direction ~= "" then | ||||||
|  | 	    axis, dirsign = worldedit.translate_direction(name, direction) | ||||||
|  | 	 else | ||||||
|  | 	    axis, dirsign = worldedit.player_axis(name) | ||||||
|  | 	 end | ||||||
|  |  | ||||||
| 	 local direction = "" | 	 if axis == nil or dirsign == nil then | ||||||
|  | 	    return false, "Invalid usage: " .. param | ||||||
| 	 if sign ~= nil and sign == '-' then |  | ||||||
| 	    amount = amount * -1 |  | ||||||
| 	 end | 	 end | ||||||
| 	  | 	  | ||||||
| 	 if axis == "" then | 	 worldedit.move_marker(name, 1, axis, amount * dirsign) | ||||||
| 	    direction, _ = worldedit.player_axis(name) | 	 worldedit.move_marker(name, 2, axis, amount * dirsign) | ||||||
| 	    amount = amount * _ | 	 worldedit.update_markers(name) | ||||||
| 	 else |  | ||||||
| 	    direction = axis |  | ||||||
| 	 end |  | ||||||
| 	  |  | ||||||
| 	 if direction == 'x' then |  | ||||||
| 	    worldedit.pos1[name].x = pos1.x + amount |  | ||||||
| 	    worldedit.pos2[name].x = pos2.x + amount |  | ||||||
| 	 elseif direction == 'y' then |  | ||||||
| 	    worldedit.pos1[name].y = pos1.y + amount |  | ||||||
| 	    worldedit.pos2[name].y = pos2.y + amount |  | ||||||
| 	 elseif direction == 'z' then |  | ||||||
| 	    worldedit.pos1[name].z = pos1.z + amount |  | ||||||
| 	    worldedit.pos2[name].z = pos2.z + amount |  | ||||||
| 	 else |  | ||||||
| 	    worldedit.player_notify(name, "unexpected error. direction = " .. direction) |  | ||||||
| 	 end |  | ||||||
|  |  | ||||||
| 	 worldedit.mark_pos1(name) |  | ||||||
| 	 worldedit.mark_pos2(name) |  | ||||||
|  |  | ||||||
| 	 worldedit.player_notify(name, "Area shifted by " .. amount .. " in " .. direction .. " axis") | 	 worldedit.player_notify(name, "Area shifted by " .. amount .. " in " .. direction .. " axis") | ||||||
|       end, |       end, | ||||||
| @@ -239,7 +223,7 @@ minetest.register_chatcommand( | |||||||
| 	 mark = worldedit.get_marker_in_axis(name, axis, direction) | 	 mark = worldedit.get_marker_in_axis(name, axis, direction) | ||||||
|  |  | ||||||
| 	 if arg3 ~= "" then | 	 if arg3 ~= "" then | ||||||
| 	    axis, direction = worldedit.translate_directions(name, arg3) | 	    axis, direction = worldedit.translate_direction(name, arg3) | ||||||
| 	    mark = worldedit.get_marker_in_axis(name, axis, direction) | 	    mark = worldedit.get_marker_in_axis(name, axis, direction) | ||||||
| 	 end | 	 end | ||||||
| 	  | 	  | ||||||
| @@ -247,7 +231,7 @@ minetest.register_chatcommand( | |||||||
| 	    local tmp = tonumber(arg2) | 	    local tmp = tonumber(arg2) | ||||||
|  |  | ||||||
| 	    if tmp == nil then | 	    if tmp == nil then | ||||||
| 	       axis, direction = worldedit.translate_directions(name, arg2) | 	       axis, direction = worldedit.translate_direction(name, arg2) | ||||||
| 	       mark = worldedit.get_marker_in_axis(name, axis, direction) | 	       mark = worldedit.get_marker_in_axis(name, axis, direction) | ||||||
| 	    else | 	    else | ||||||
| 	       local tmpmark | 	       local tmpmark | ||||||
| @@ -301,7 +285,7 @@ minetest.register_chatcommand( | |||||||
| 	 mark = worldedit.get_marker_in_axis(name, axis, direction) | 	 mark = worldedit.get_marker_in_axis(name, axis, direction) | ||||||
|  |  | ||||||
| 	 if arg3 ~= "" then | 	 if arg3 ~= "" then | ||||||
| 	    axis, direction = worldedit.translate_directions(name, arg3) | 	    axis, direction = worldedit.translate_direction(name, arg3) | ||||||
| 	    mark = worldedit.get_marker_in_axis(name, axis, direction) | 	    mark = worldedit.get_marker_in_axis(name, axis, direction) | ||||||
| 	 end | 	 end | ||||||
| 	  | 	  | ||||||
| @@ -309,7 +293,7 @@ minetest.register_chatcommand( | |||||||
| 	    local tmp = tonumber(arg2) | 	    local tmp = tonumber(arg2) | ||||||
|  |  | ||||||
| 	    if tmp == nil then | 	    if tmp == nil then | ||||||
| 	       axis, direction = worldedit.translate_directions(name, arg2) | 	       axis, direction = worldedit.translate_direction(name, arg2) | ||||||
| 	       mark = worldedit.get_marker_in_axis(name, axis, direction) | 	       mark = worldedit.get_marker_in_axis(name, axis, direction) | ||||||
| 	    else | 	    else | ||||||
| 	       local tmpmark | 	       local tmpmark | ||||||
| @@ -438,7 +422,7 @@ end | |||||||
|  |  | ||||||
|  |  | ||||||
| -- Translates up, down, left, right, front, back to their corresponding axes and directions according to faced direction | -- Translates up, down, left, right, front, back to their corresponding axes and directions according to faced direction | ||||||
| worldedit.translate_directions = function(name, direction) | worldedit.translate_direction = function(name, direction) | ||||||
|    local axis, dir = worldedit.player_axis(name) |    local axis, dir = worldedit.player_axis(name) | ||||||
|    local resaxis, resdir |    local resaxis, resdir | ||||||
|  |  | ||||||
|   | |||||||
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