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Document //stretch, remove old documentation for //scale

scale was replaced with stretch in 674d647
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sfan5 2018-07-26 11:52:10 +02:00 committed by GitHub
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@ -283,13 +283,13 @@ Stack the current WorldEdit region `<count>` times by offset `<x>`, `<y>`, `<z>`
//stack2 5 3 8 2 //stack2 5 3 8 2
//stack2 1 -1 -1 -1 //stack2 1 -1 -1 -1
### `//scale <factor>` ### `//stretch <stretchx> <stretchy> <stretchz>`
Scale the current WorldEdit positions and region by a factor of positive integer `<factor>` with position 1 as the origin. Scale the current WorldEdit positions and region by a factor of `<stretchx>`, `<stretchy>`, `<stretchz>` along the X, Y, and Z axes, repectively, with position 1 as the origin.
//scale 2 //scale 2 2 2
//scale 1 //scale 1 2 1
//scale 10 //scale 10 20 1
### `//transpose x/y/z/? x/y/z/?` ### `//transpose x/y/z/? x/y/z/?`