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https://github.com/Uberi/Minetest-WorldEdit.git
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Implement /inset and /shift
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@ -37,30 +37,78 @@ minetest.register_chatcommand("/outset", {
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}
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)
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minetest.register_chatcommand("/inset", {
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params = "<amount> [h|v]",
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description = "inset the selection",
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privs = {worldedit=true},
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func = function(name, param)
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local find, _, amount, dir = param:find("^(%d+)[%s+]?([hv]?)$")
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minetest.register_chatcommand(
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"/shift",
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{
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params = "<amount> [up|down|left|right|front|back]",
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description = "Moves the selection region. Does not move contents.",
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privs = {worldedit=true},
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func = function(name, param)
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local pos1 = worldedit.pos1[name]
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local pos2 = worldedit.pos2[name]
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local find, _, amount, direction = param:find("(%d+)%s*(%l*)")
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if find == nil then
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return false, "invalid usage: " .. param
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end
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if find == nil then
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worldedit.player_notify(name, "invalid usage: " .. param)
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return
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end
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local pos1 = worldedit.pos1[name]
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local pos2 = worldedit.pos2[name]
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if pos1 == nil or pos2 == nil then
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worldedit.player_notify(name,
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"Undefined region. Region must be defined beforehand.")
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return
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end
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if pos1 == nil or pos2 == nil then
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return false,
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"Undefined region. Region must be defined beforehand."
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end
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if dir == "" then
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assert(worldedit.cuboid_volumetricexpand(name, -amount))
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elseif dir == "h" then
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assert(worldedit.cuboid_linealexpand(name, 'x', 1, -amount))
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assert(worldedit.cuboid_linealexpand(name, 'x', -1, -amount))
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assert(worldedit.cuboid_linealexpand(name, 'z', 1, -amount))
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assert(worldedit.cuboid_linealexpand(name, 'z', -1, -amount))
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elseif dir == "v" then
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assert(worldedit.cuboid_linealexpand(name, 'y', 1, -amount))
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assert(worldedit.cuboid_linealexpand(name, 'y', -1, -amount))
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else
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return false, "Unknown error"
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end
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worldedit.marker_update(name)
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return true, "Region inset by " .. amount .. " blocks"
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end,
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}
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)
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minetest.register_chatcommand("/shift", {
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params = "<amount> [up|down|left|right|front|back]",
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description = "Moves the selection region. Does not move contents.",
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privs = {worldedit=true},
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func = function(name, param)
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local pos1 = worldedit.pos1[name]
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local pos2 = worldedit.pos2[name]
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local find, _, amount, direction = param:find("(%d+)%s*(%l*)")
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if find == nil then
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worldedit.player_notify(name, "invalid usage: " .. param)
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return
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end
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if pos1 == nil or pos2 == nil then
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worldedit.player_notify(name,
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"Undefined region. Region must be defined beforehand.")
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return
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end
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local axis, dir
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if direction ~= "" then
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axis, dir = worldedit.translate_direction(name, direction)
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else
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axis, dir = worldedit.player_axis(name)
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worldedit.player_notify(name, "entered player_axis")
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end
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assert(worldedit.cuboid_shift(name, axis, amount * dir))
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worldedit.marker_update(name)
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return true, "region shifted by " .. amount .. " blocks"
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end,
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}
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)
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@ -65,14 +65,14 @@ worldedit.cuboid_shift = function(name, axis, amount)
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end
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if axis == 'x' then
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pos1.x = pos1.x + amount
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pos2.x = pos2.x + amount
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worldedit.pos1[name].x = pos1.x + amount
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worldedit.pos2[name].x = pos2.x + amount
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elseif axis == 'y' then
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pos1.y = pos1.y + amount
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pos2.y = pos2.y + amount
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worldedit.pos1[name].y = pos1.y + amount
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worldedit.pos2[name].y = pos2.y + amount
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elseif axis == 'z' then
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pos1.z = pos1.z + amount
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pos2.z = pos2.z + amount
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worldedit.pos1[name].z = pos1.z + amount
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worldedit.pos2[name].z = pos2.z + amount
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else
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return false, "invalid axis"
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end
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