From b2e086f9ec07ea0cdf4b7af81758cf544240a936 Mon Sep 17 00:00:00 2001 From: TalkLounge Date: Sat, 15 Jun 2019 16:46:12 +0200 Subject: [PATCH] Fix //load with 0 nodes (#177) --- worldedit/serialization.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/worldedit/serialization.lua b/worldedit/serialization.lua index 4aef556..e796fc1 100644 --- a/worldedit/serialization.lua +++ b/worldedit/serialization.lua @@ -227,6 +227,7 @@ end function worldedit.deserialize(origin_pos, value) local nodes = load_schematic(value) if not nodes then return nil end + if #nodes == 0 then return #nodes end local pos1, pos2 = worldedit.allocate_with_nodes(origin_pos, nodes) worldedit.keep_loaded(pos1, pos2)