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//mix: Add node weighting support

This commit is contained in:
Starbeamrainbowlabs
2018-10-12 21:06:01 +01:00
committed by sfan5
parent f7256633c0
commit b37605943b
2 changed files with 15 additions and 6 deletions

View File

@ -121,14 +121,16 @@ Set the current WorldEdit region to `<node>`.
Set the param2 value of all nodes in the current WorldEdit region to `<param2>`.
### `//mix <node1> ...`
### `//mix <node1> [<count1>] <node2> [<count2>]...`
Fill the current WorldEdit region with a random mix of `<node1>`, `...`.
Fill the current WorldEdit region with a random mix of `<node1>`, `<node2>`, `...`. Weightings can be optionally specified via a number after a node name.
//mix air
//mix cactus stone glass sandstone
//mix Bronze
//mix default:cobble air
//mix stone 3 dirt 2
//mix cobblestone 8 stoneblock 2 stonebrick
### `//replace <search node> <replace node>`