From b84aa8508ac3ca9355f43b65d83a9a6e57e0c741 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Mon, 30 Oct 2023 17:23:18 +0100 Subject: [PATCH] Add German in-game translation (incomplete) --- .../locale/worldedit_commands.de.tr | 156 ++++++++++++++++++ 1 file changed, 156 insertions(+) create mode 100644 worldedit_commands/locale/worldedit_commands.de.tr diff --git a/worldedit_commands/locale/worldedit_commands.de.tr b/worldedit_commands/locale/worldedit_commands.de.tr new file mode 100644 index 0000000..db994b3 --- /dev/null +++ b/worldedit_commands/locale/worldedit_commands.de.tr @@ -0,0 +1,156 @@ +# textdomain: worldedit_commands +## +# Übersetzungshinweise: +# node = Block +# command = Befehl +# region = Gebiet +# position 1/2 = Position 1/2 +# schematic = ??? +# Der Anwender wird gesiezt. +# Diese Datei auf Rechtschreibfehler prüfen (unter Linux): +# sed -re 's|^.*[^@]=(.*)$|\1|g' worldedit_commands/locale/worldedit_commands.de.tr | sed 's|WorldEdit|Beispiel|g' | LANG=de_DE.UTF-8 hunspell -L +## +Outset the selected region.= +Invalid direction: @1=Ungültige Richtung: @1 +Invalid number of arguments=Ungültige Anzahl der Argumente +Region outset by @1 nodes= +Inset the selected region.= +Region inset by @1 nodes= +Shifts the selection area without moving its contents= +Invalid if looking straight up or down= +Region shifted by @1 nodes= +Expands the selection in the selected absolute or relative axis= +Region expanded by @1 nodes= +Contracts the selection in the selected absolute or relative axis= +Region contracted by @1 nodes= +Select a cube with side length around position 1 and run on region= +invalid usage: //@1 cannot be used with cubeapply= +Missing privileges: @1=Fehlende Privilegien: @1 +Can use WorldEdit commands=Kann WorldEdit-Befehle benutzen +no region selected=Keine Gebiet ausgewählt +no position 1 selected=Keine Position 1 ausgewählt +invalid usage=Ungültige Verwendung +Could not open file "@1"=Konnte die Datei „@1“ nicht öffnen +Invalid file format!=Ungültiges Dateiformat! +Schematic was created with a newer version of WorldEdit.= +Get information about the WorldEdit mod=Informationen über den WorldEdit-Mod erhalten. +WorldEdit @1 is available on this server. Type //help to get a list of commands, or get more information at @2=WorldEdit @1 ist auf diesem Server verfügbar. Nutzen Sie //help, um eine Liste der Befehle zu erhalten, oder finden Sie weitere Informationen unter @2 +Get help for WorldEdit commands=Hilfe für WorldEdit-Befehle erhalten +You are not allowed to use any WorldEdit commands.=Ihnen ist nicht erlaubt WorldEdit-Befehle zu nutzen. +Available commands: @1@nUse '//help ' to get more information, or '//help all' to list everything.=Verfügbare Befehle: @1@n„//help “ benutzen, um mehr Informationen zu erhalten, oder „//help all“, um alles aufzulisten. +Available commands:@n=Verfügbare Befehle:@n +Command not available: =Befehl nicht verfügbar: +Enable or disable node inspection= +inspector: inspection enabled for @1, currently facing the @2 axis= +inspector: inspection disabled= +inspector: @1 at @2 (param1@=@3, param2@=@4, received light@=@5) punched facing the @6 axis= +Reset the region so that it is empty=Gebiet zurücksetzen, sodass es leer ist +region reset=Gebiet zurückgesetzt +Show markers at the region positions=Markierungen bei den Gebietsposition anzeigen +region marked=Gebiet markiert +Hide markers if currently shown=Markierungen verstecken falls derzeit sichtbar +region unmarked=Gebiet nicht mehr markiert +Set WorldEdit region position @1 to the player's location=Position @1 des WorldEdit-Gebiets auf die Position des Spieler setzen +position @1 set to @2=Position @1 auf @2 gesetzt +Set WorldEdit region, WorldEdit position 1, or WorldEdit position 2 by punching nodes, or display the current WorldEdit region= +unknown subcommand: @1=Unbekannter Unterbefehl: @1 +select positions by punching two nodes=Wählen Sie die Position durch Hauen zweier Blöcke +select position @1 by punching a node=Wählen Sie Position @1 durch Hauen eines Blocks +position @1: @2=Position @1: @2 +position @1 not set=Position @1 ist nicht gesetzt +Set a WorldEdit region position to the position at (, , )= +Display the volume of the current WorldEdit region=Volumen des aktuellen WorldEdit-Gebiets anzeigen +current region has a volume of @1 nodes (@2*@3*@4)=Das aktuelle Gebiet hat ein Volumen von @1 Blöcken (@2*@3*@4) +Remove all MapBlocks (16x16x16) containing the selected area from the map= +Area deleted.= +There was an error during deletion of the area.= +Set the current WorldEdit region to = +invalid node name: @1=Ungültiger Block-Name: @1 +@1 nodes set=@1 Blöcke gesetzt +Set param2 of all nodes in the current WorldEdit region to = +Param2 is out of range (must be between 0 and 255 inclusive!)= +@1 nodes altered=@1 Blöcke verändert +Fill the current WorldEdit region with a random mix of , ...= +invalid search node name: @1=Ungültiger Block-Name für die Suche: @1 +invalid replace node name: @1=Ungültiger Block-Name für das Ersetzen: @1 +Replace all instances of with in the current WorldEdit region= +@1 nodes replaced=@1 Blöcke ersetzt +Replace all nodes other than with in the current WorldEdit region= +Add a hollow cube with its ground level centered at WorldEdit position 1 with dimensions x x , composed of .= +@1 nodes added=@1 Blöcke hinzugefügt +Add a cube with its ground level centered at WorldEdit position 1 with dimensions x x , composed of .= +Add hollow sphere centered at WorldEdit position 1 with radius , composed of = +Add sphere centered at WorldEdit position 1 with radius , composed of = +Add hollow dome centered at WorldEdit position 1 with radius , composed of = +Add dome centered at WorldEdit position 1 with radius , composed of = +Add hollow cylinder at WorldEdit position 1 along the given axis with length , base radius (and top radius [radius2]), composed of = +Add cylinder at WorldEdit position 1 along the given axis with length , base radius (and top radius [radius2]), composed of = +Add hollow pyramid centered at WorldEdit position 1 along the given axis with height , composed of = +Add pyramid centered at WorldEdit position 1 along the given axis with height , composed of = +Add spiral centered at WorldEdit position 1 with side length , height , space between walls , composed of = +Copy the current WorldEdit region along the given axis by nodes= +@1 nodes copied=@1 Blöcke kopiert +Move the current WorldEdit region along the given axis by nodes= +@1 nodes moved=@1 Blöcke verschoben +Stack the current WorldEdit region along the given axis times= +@1 nodes stacked=@1 Blöcke gestapelt +Stack the current WorldEdit region times by offset , , = +invalid count: @1=Ungültige Anzahl: @1 +invalid increments: @1= +Scale the current WorldEdit positions and region by a factor of , , along the X, Y, and Z axes, repectively, with position 1 as the origin= +invalid scaling factors: @1=Ungültige Skalierungsfaktoren: @1 +@1 nodes stretched=@1 Blöcke gestreckt +Transpose the current WorldEdit region along the given axes= +invalid usage: axes must be different=Ungültige Verwendung: Achsen müssen verschieden sein +@1 nodes transposed= +Flip the current WorldEdit region along the given axis= +@1 nodes flipped= +Rotate the current WorldEdit region around the given axis by angle (90 degree increment)= +invalid usage: angle must be multiple of 90= +@1 nodes rotated=@1 Blöcke gedreht +Rotate oriented nodes in the current WorldEdit region around the Y axis by angle (90 degree increment)= +@1 nodes oriented= +Fix the lighting in the current WorldEdit region= +@1 nodes updated=@1 Blöcke verändert +Remove any fluid node within the current WorldEdit region=Alle flüssigen Blöcke in dem WorldEdit-Gebiet entfernen +Remove any plant, tree or foliage-like nodes in the selected region= +@1 nodes removed=@1 Blöcke entfernt +Hide all nodes in the current WorldEdit region non-destructively= +@1 nodes hidden= +Suppress all in the current WorldEdit region non-destructively= +@1 nodes suppressed= +Highlight in the current WorldEdit region by hiding everything else non-destructively= +@1 nodes highlighted= +Restores nodes hidden with WorldEdit in the current WorldEdit region= +@1 nodes restored= +Warning: The schematic contains excessive free space and WILL be misaligned when allocated or loaded. To avoid this, shrink your area to cover exactly the nodes to be saved.= +Save the current WorldEdit region to "(world folder)/schems/.we"= +Disallowed file name: @1=Nicht erlaubter Dateiname: @1 +Could not save file to "@1"=Konnte die Datei nicht unter "@1" speichern +@1 nodes saved=@1 Blöcke gespeichert +Set the region defined by nodes from "(world folder)/schems/.we" as the current WorldEdit region= +Schematic empty, nothing allocated= +@1 nodes allocated= +Load nodes from "(world folder)/schems/[.we[m]]" with position 1 of the current WorldEdit region as the origin= +Loading failed!=Laden fehlgeschlagen! +@1 nodes loaded=@1 Blöcke geladen +Executes as a Lua chunk in the global namespace= +Executes as a Lua chunk in the global namespace with the variable pos available, for each node in the current WorldEdit region= +Save the current WorldEdit region using the Minetest Schematic format to "(world folder)/schems/.mts"= +Failed to create Minetest schematic= +Saved Minetest schematic to @1= +Load nodes from "(world folder)/schems/.mts" with position 1 of the current WorldEdit region as the origin= +failed to place Minetest schematic= +placed Minetest schematic @1 at @2= +Begins node probability entry for Minetest schematics, gets the nodes that have probabilities set, or ends node probability entry= +select Minetest schematic probability values by punching nodes= +finished Minetest schematic probability selection= +currently set node probabilities:= +invalid node probability given, not saved= +Clears all objects within the WorldEdit region=Löscht alle Objekte innerhalb des WorldEdit-Gebiets +@1 objects cleared=@1 Objekte gelöscht +WARNING: this operation could affect up to @1 nodes; type //y to continue or //n to cancel=WARNUNG: Dieser Vorgang könnte bis zu @1 Blöcke betreffen; //y zum Fortfahren oder //n zum Abbrechen +Confirm a pending operation=Einen ausstehenden Vorgang bestätigen +no operation pending=Kein Vorgang ausstehend +Abort a pending operation=Einen ausstehenden Vorgang abbrechen +WorldEdit Wand tool@nLeft-click to set 1st position, right-click to set 2nd=WorldEdit Zauberstab@nSetzen der 1. Position mit Linksklick, der 2. mit Rechtsklick