mirror of
https://github.com/Uberi/Minetest-WorldEdit.git
synced 2025-06-30 15:10:45 +02:00
Cleanup and fixup
Non-stylistic changes: * Add LuaDoc/LDoc support. * Fix `clear_objects` area size calculation. * Fix `clear_objects` removing player objects. * Fix shadowing of marker entity name with player name. * Make visualization functions use `swap_node`. * Make hidden nodes unwalkable. * Prevent `hide` from hiding air. * Make deprecated functions log to deprecated stream when called. * Fixed `replaceinverse` not using normalized node names. * Added .gitignore. * Bump version to 1.1. Stylistic changes: * Change `x = function` to `function x`. * Change comment format. * Make missing VoxelManip error less obnoxious. * Move `sort_pos` into `common.lua`, which is a required module. * Remove local copies of `minetest`. * Remove `worldedit = worldedit or {}` from modules. * Replace replaceinverse with an inverse argument to `replace`. * Added `error()`s on on invalid axes. * Change `wip` to `TODO`. * Rename `clearobjects` to `clear_objects`. * Remove `hollow_{sphere,dome,cylinder}` and replace them with a hollow parameter to each function. * Add helpers to reduce code duplication. * Renamed `Chat Commands.md` to `ChatCommands.md`.
This commit is contained in:
@ -1,57 +1,38 @@
|
||||
worldedit = worldedit or {}
|
||||
local minetest = minetest --local copy of global
|
||||
|
||||
--modifies positions `pos1` and `pos2` so that each component of `pos1` is less than or equal to its corresponding conent of `pos2`, returning two new positions
|
||||
worldedit.sort_pos = function(pos1, pos2)
|
||||
pos1 = {x=pos1.x, y=pos1.y, z=pos1.z}
|
||||
pos2 = {x=pos2.x, y=pos2.y, z=pos2.z}
|
||||
if pos1.x > pos2.x then
|
||||
pos2.x, pos1.x = pos1.x, pos2.x
|
||||
end
|
||||
if pos1.y > pos2.y then
|
||||
pos2.y, pos1.y = pos1.y, pos2.y
|
||||
end
|
||||
if pos1.z > pos2.z then
|
||||
pos2.z, pos1.z = pos1.z, pos2.z
|
||||
end
|
||||
return pos1, pos2
|
||||
end
|
||||
|
||||
--determines the volume of the region defined by positions `pos1` and `pos2`, returning the volume
|
||||
worldedit.volume = function(pos1, pos2)
|
||||
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||
return (pos2.x - pos1.x + 1) * (pos2.y - pos1.y + 1) * (pos2.z - pos1.z + 1)
|
||||
end
|
||||
--- Functions for visibly hiding nodes
|
||||
-- @module worldedit.visualization
|
||||
|
||||
minetest.register_node("worldedit:placeholder", {
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
diggable = false,
|
||||
walkable = false,
|
||||
groups = {not_in_creative_inventory=1},
|
||||
})
|
||||
|
||||
--hides all nodes in a region defined by positions `pos1` and `pos2` by non-destructively replacing them with invisible nodes, returning the number of nodes hidden
|
||||
worldedit.hide = function(pos1, pos2)
|
||||
--make area stay loaded
|
||||
local manip = minetest.get_voxel_manip()
|
||||
manip:read_from_map(pos1, pos2)
|
||||
--- Hides all nodes in a region defined by positions `pos1` and `pos2` by
|
||||
-- non-destructively replacing them with invisible nodes.
|
||||
-- @return The number of nodes hidden.
|
||||
function worldedit.hide(pos1, pos2)
|
||||
pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||
|
||||
worldedit.keep_loaded(pos1, pos2)
|
||||
|
||||
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||
local pos = {x=pos1.x, y=0, z=0}
|
||||
local get_node, get_meta, add_node = minetest.get_node, minetest.get_meta, minetest.add_node
|
||||
local get_node, get_meta, swap_node = minetest.get_node,
|
||||
minetest.get_meta, minetest.swap_node
|
||||
while pos.x <= pos2.x do
|
||||
pos.y = pos1.y
|
||||
while pos.y <= pos2.y do
|
||||
pos.z = pos1.z
|
||||
while pos.z <= pos2.z do
|
||||
local node = get_node(pos)
|
||||
if node.name ~= "worldedit:placeholder" then
|
||||
local data = get_meta(pos):to_table() --obtain metadata of original node
|
||||
data.fields.worldedit_placeholder = node.name --add the node's name
|
||||
node.name = "worldedit:placeholder" --set node name
|
||||
add_node(pos, node) --add placeholder node
|
||||
get_meta(pos):from_table(data) --set placeholder metadata to the original node's metadata
|
||||
if node.name ~= "air" and node.name ~= "worldedit:placeholder" then
|
||||
-- Save the node's original name
|
||||
get_meta(pos):set_string("worldedit_placeholder", node.name)
|
||||
-- Swap in placeholder node
|
||||
node.name = "worldedit:placeholder"
|
||||
swap_node(pos, node)
|
||||
end
|
||||
pos.z = pos.z + 1
|
||||
end
|
||||
@ -62,40 +43,44 @@ worldedit.hide = function(pos1, pos2)
|
||||
return worldedit.volume(pos1, pos2)
|
||||
end
|
||||
|
||||
--suppresses all instances of `nodename` in a region defined by positions `pos1` and `pos2` by non-destructively replacing them with invisible nodes, returning the number of nodes suppressed
|
||||
worldedit.suppress = function(pos1, pos2, nodename)
|
||||
--ignore placeholder supression
|
||||
if nodename == "worldedit:placeholder" then
|
||||
--- Suppresses all instances of `node_name` in a region defined by positions
|
||||
-- `pos1` and `pos2` by non-destructively replacing them with invisible nodes.
|
||||
-- @return The number of nodes suppressed.
|
||||
function worldedit.suppress(pos1, pos2, node_name)
|
||||
-- Ignore placeholder supression
|
||||
if node_name == "worldedit:placeholder" then
|
||||
return 0
|
||||
end
|
||||
|
||||
--make area stay loaded
|
||||
local manip = minetest.get_voxel_manip()
|
||||
manip:read_from_map(pos1, pos2)
|
||||
pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||
|
||||
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||
local nodes = minetest.find_nodes_in_area(pos1, pos2, nodename)
|
||||
local get_node, get_meta, add_node = minetest.get_node, minetest.get_meta, minetest.add_node
|
||||
worldedit.keep_loaded(pos1, pos2)
|
||||
|
||||
local nodes = minetest.find_nodes_in_area(pos1, pos2, node_name)
|
||||
local get_node, get_meta, swap_node = minetest.get_node,
|
||||
minetest.get_meta, minetest.swap_node
|
||||
for _, pos in ipairs(nodes) do
|
||||
local node = get_node(pos)
|
||||
local data = get_meta(pos):to_table() --obtain metadata of original node
|
||||
data.fields.worldedit_placeholder = node.name --add the node's name
|
||||
node.name = "worldedit:placeholder" --set node name
|
||||
add_node(pos, node) --add placeholder node
|
||||
get_meta(pos):from_table(data) --set placeholder metadata to the original node's metadata
|
||||
-- Save the node's original name
|
||||
get_meta(pos):set_string("worldedit_placeholder", node.name)
|
||||
-- Swap in placeholder node
|
||||
node.name = "worldedit:placeholder"
|
||||
swap_node(pos, node)
|
||||
end
|
||||
return #nodes
|
||||
end
|
||||
|
||||
--highlights all instances of `nodename` in a region defined by positions `pos1` and `pos2` by non-destructively hiding all other nodes, returning the number of nodes found
|
||||
worldedit.highlight = function(pos1, pos2, nodename)
|
||||
--make area stay loaded
|
||||
local manip = minetest.get_voxel_manip()
|
||||
manip:read_from_map(pos1, pos2)
|
||||
--- Highlights all instances of `node_name` in a region defined by positions
|
||||
-- `pos1` and `pos2` by non-destructively hiding all other nodes.
|
||||
-- @return The number of nodes found.
|
||||
function worldedit.highlight(pos1, pos2, node_name)
|
||||
pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||
|
||||
worldedit.keep_loaded(pos1, pos2)
|
||||
|
||||
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||
local pos = {x=pos1.x, y=0, z=0}
|
||||
local get_node, get_meta, add_node = minetest.get_node, minetest.get_meta, minetest.add_node
|
||||
local get_node, get_meta, swap_node = minetest.get_node,
|
||||
minetest.get_meta, minetest.swap_node
|
||||
local count = 0
|
||||
while pos.x <= pos2.x do
|
||||
pos.y = pos1.y
|
||||
@ -103,14 +88,14 @@ worldedit.highlight = function(pos1, pos2, nodename)
|
||||
pos.z = pos1.z
|
||||
while pos.z <= pos2.z do
|
||||
local node = get_node(pos)
|
||||
if node.name == nodename then --node found
|
||||
if node.name == node_name then -- Node found
|
||||
count = count + 1
|
||||
elseif node.name ~= "worldedit:placeholder" then --hide other nodes
|
||||
local data = get_meta(pos):to_table() --obtain metadata of original node
|
||||
data.fields.worldedit_placeholder = node.name --add the node's name
|
||||
node.name = "worldedit:placeholder" --set node name
|
||||
add_node(pos, node) --add placeholder node
|
||||
get_meta(pos):from_table(data) --set placeholder metadata to the original node's metadata
|
||||
elseif node.name ~= "worldedit:placeholder" then -- Hide other nodes
|
||||
-- Save the node's original name
|
||||
get_meta(pos):set_string("worldedit_placeholder", node.name)
|
||||
-- Swap in placeholder node
|
||||
node.name = "worldedit:placeholder"
|
||||
swap_node(pos, node)
|
||||
end
|
||||
pos.z = pos.z + 1
|
||||
end
|
||||
@ -121,22 +106,26 @@ worldedit.highlight = function(pos1, pos2, nodename)
|
||||
return count
|
||||
end
|
||||
|
||||
--restores all nodes hidden with WorldEdit functions in a region defined by positions `pos1` and `pos2`, returning the number of nodes restored
|
||||
worldedit.restore = function(pos1, pos2)
|
||||
--make area stay loaded
|
||||
local manip = minetest.get_voxel_manip()
|
||||
manip:read_from_map(pos1, pos2)
|
||||
|
||||
-- Restores all nodes hidden with WorldEdit functions in a region defined
|
||||
-- by positions `pos1` and `pos2`.
|
||||
-- @return The number of nodes restored.
|
||||
function worldedit.restore(pos1, pos2)
|
||||
local pos1, pos2 = worldedit.sort_pos(pos1, pos2)
|
||||
|
||||
worldedit.keep_loaded(pos1, pos2)
|
||||
|
||||
local nodes = minetest.find_nodes_in_area(pos1, pos2, "worldedit:placeholder")
|
||||
local get_node, get_meta, add_node = minetest.get_node, minetest.get_meta, minetest.add_node
|
||||
local get_node, get_meta, swap_node = minetest.get_node,
|
||||
minetest.get_meta, minetest.swap_node
|
||||
for _, pos in ipairs(nodes) do
|
||||
local node = get_node(pos)
|
||||
local data = get_meta(pos):to_table() --obtain node metadata
|
||||
node.name = data.fields.worldedit_placeholder --set node name
|
||||
data.fields.worldedit_placeholder = nil --delete old nodename
|
||||
add_node(pos, node) --add original node
|
||||
get_meta(pos):from_table(data) --set original node metadata
|
||||
local meta = get_meta(pos)
|
||||
local data = meta:to_table()
|
||||
node.name = data.fields.worldedit_placeholder
|
||||
data.fields.worldedit_placeholder = nil
|
||||
meta:from_table(data)
|
||||
swap_node(pos, node)
|
||||
end
|
||||
return #nodes
|
||||
end
|
||||
|
||||
|
Reference in New Issue
Block a user