mirror of
https://github.com/Uberi/Minetest-WorldEdit.git
synced 2025-06-28 06:12:00 +02:00
Cleanup and fixup
Non-stylistic changes: * Add LuaDoc/LDoc support. * Fix `clear_objects` area size calculation. * Fix `clear_objects` removing player objects. * Fix shadowing of marker entity name with player name. * Make visualization functions use `swap_node`. * Make hidden nodes unwalkable. * Prevent `hide` from hiding air. * Make deprecated functions log to deprecated stream when called. * Fixed `replaceinverse` not using normalized node names. * Added .gitignore. * Bump version to 1.1. Stylistic changes: * Change `x = function` to `function x`. * Change comment format. * Make missing VoxelManip error less obnoxious. * Move `sort_pos` into `common.lua`, which is a required module. * Remove local copies of `minetest`. * Remove `worldedit = worldedit or {}` from modules. * Replace replaceinverse with an inverse argument to `replace`. * Added `error()`s on on invalid axes. * Change `wip` to `TODO`. * Rename `clearobjects` to `clear_objects`. * Remove `hollow_{sphere,dome,cylinder}` and replace them with a hollow parameter to each function. * Add helpers to reduce code duplication. * Renamed `Chat Commands.md` to `ChatCommands.md`.
This commit is contained in:
@ -1,7 +1,5 @@
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minetest.register_privilege("worldedit", "Can use WorldEdit commands")
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--wip: fold the hollow stuff into the main functions and add a hollow flag at the end, then add the compatibility stuff
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worldedit.set_pos = {}
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worldedit.inspect = {}
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@ -340,10 +338,11 @@ minetest.register_chatcommand("/replace", {
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description = "Replace all instances of <search node> with <replace node> in the current WorldEdit region",
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privs = {worldedit=true},
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func = safe_region(function(name, param)
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local found, _, searchnode, replacenode = param:find("^([^%s]+)%s+(.+)$")
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local newsearchnode = worldedit.normalize_nodename(searchnode)
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local newreplacenode = worldedit.normalize_nodename(replacenode)
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local count = worldedit.replace(worldedit.pos1[name], worldedit.pos2[name], newsearchnode, newreplacenode)
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local found, _, search_node, replace_node = param:find("^([^%s]+)%s+(.+)$")
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local norm_search_node = worldedit.normalize_nodename(search_node)
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local norm_replace_node = worldedit.normalize_nodename(replace_node)
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local count = worldedit.replace(worldedit.pos1[name], worldedit.pos2[name],
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norm_search_node, norm_replace_node)
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worldedit.player_notify(name, count .. " nodes replaced")
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end, check_replace),
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})
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@ -353,10 +352,11 @@ minetest.register_chatcommand("/replaceinverse", {
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description = "Replace all nodes other than <search node> with <replace node> in the current WorldEdit region",
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privs = {worldedit=true},
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func = safe_region(function(name, param)
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local found, _, searchnode, replacenode = param:find("^([^%s]+)%s+(.+)$")
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local newsearchnode = worldedit.normalize_nodename(searchnode)
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local newreplacenode = worldedit.normalize_nodename(replacenode)
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local count = worldedit.replaceinverse(worldedit.pos1[name], worldedit.pos2[name], searchnode, replacenode)
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local found, _, search_node, replace_node = param:find("^([^%s]+)%s+(.+)$")
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local norm_search_node = worldedit.normalize_nodename(search_node)
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local norm_replace_node = worldedit.normalize_nodename(replace_node)
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local count = worldedit.replace(worldedit.pos1[name], worldedit.pos2[name],
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norm_search_node, norm_replace_node, true)
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worldedit.player_notify(name, count .. " nodes replaced")
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end, check_replace),
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})
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@ -383,7 +383,7 @@ minetest.register_chatcommand("/hollowsphere", {
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func = safe_region(function(name, param)
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local found, _, radius, nodename = param:find("^(%d+)%s+(.+)$")
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local node = get_node(name, nodename)
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local count = worldedit.hollow_sphere(worldedit.pos1[name], tonumber(radius), node)
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local count = worldedit.sphere(worldedit.pos1[name], tonumber(radius), node, true)
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worldedit.player_notify(name, count .. " nodes added")
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end, check_sphere),
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})
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@ -422,7 +422,7 @@ minetest.register_chatcommand("/hollowdome", {
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func = safe_region(function(name, param)
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local found, _, radius, nodename = param:find("^(%d+)%s+(.+)$")
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local node = get_node(name, nodename)
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local count = worldedit.hollow_dome(worldedit.pos1[name], tonumber(radius), node)
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local count = worldedit.dome(worldedit.pos1[name], tonumber(radius), node, true)
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worldedit.player_notify(name, count .. " nodes added")
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end, check_dome),
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})
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@ -466,7 +466,7 @@ minetest.register_chatcommand("/hollowcylinder", {
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length = length * sign
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end
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local node = get_node(name, nodename)
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local count = worldedit.hollow_cylinder(worldedit.pos1[name], axis, length, tonumber(radius), node)
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local count = worldedit.cylinder(worldedit.pos1[name], axis, length, tonumber(radius), node, true)
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worldedit.player_notify(name, count .. " nodes added")
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end, check_cylinder),
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})
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@ -1114,7 +1114,7 @@ minetest.register_chatcommand("/clearobjects", {
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description = "Clears all objects within the WorldEdit region",
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privs = {worldedit=true},
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func = safe_region(function(name, param)
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local count = worldedit.clearobjects(worldedit.pos1[name], worldedit.pos2[name])
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local count = worldedit.clear_objects(worldedit.pos1[name], worldedit.pos2[name])
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worldedit.player_notify(name, count .. " objects cleared")
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end),
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})
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@ -19,7 +19,7 @@ worldedit.mark_pos1 = function(name)
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--add marker
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worldedit.marker1[name] = minetest.add_entity(pos1, "worldedit:pos1")
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if worldedit.marker1[name] ~= nil then
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worldedit.marker1[name]:get_luaentity().name = name
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worldedit.marker1[name]:get_luaentity().player_name = name
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end
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end
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worldedit.mark_region(name)
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@ -42,7 +42,7 @@ worldedit.mark_pos2 = function(name)
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--add marker
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worldedit.marker2[name] = minetest.add_entity(pos2, "worldedit:pos2")
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if worldedit.marker2[name] ~= nil then
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worldedit.marker2[name]:get_luaentity().name = name
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worldedit.marker2[name]:get_luaentity().player_name = name
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end
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end
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worldedit.mark_region(name)
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@ -76,7 +76,7 @@ worldedit.mark_region = function(name)
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visual_size={x=sizex * 2, y=sizey * 2},
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collisionbox = {-sizex, -sizey, -thickness, sizex, sizey, thickness},
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})
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marker:get_luaentity().name = name
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marker:get_luaentity().player_name = name
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table.insert(markers, marker)
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end
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@ -88,7 +88,7 @@ worldedit.mark_region = function(name)
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collisionbox = {-thickness, -sizey, -sizez, thickness, sizey, sizez},
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})
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marker:setyaw(math.pi / 2)
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marker:get_luaentity().name = name
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marker:get_luaentity().player_name = name
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table.insert(markers, marker)
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end
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@ -107,13 +107,13 @@ minetest.register_entity(":worldedit:pos1", {
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physical = false,
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},
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on_step = function(self, dtime)
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if worldedit.marker1[self.name] == nil then
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if worldedit.marker1[self.player_name] == nil then
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self.object:remove()
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end
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end,
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on_punch = function(self, hitter)
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self.object:remove()
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worldedit.marker1[self.name] = nil
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worldedit.marker1[self.player_name] = nil
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end,
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})
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@ -128,13 +128,13 @@ minetest.register_entity(":worldedit:pos2", {
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physical = false,
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},
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on_step = function(self, dtime)
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if worldedit.marker2[self.name] == nil then
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if worldedit.marker2[self.player_name] == nil then
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self.object:remove()
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end
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end,
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on_punch = function(self, hitter)
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self.object:remove()
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worldedit.marker2[self.name] = nil
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worldedit.marker2[self.player_name] = nil
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end,
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})
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@ -147,15 +147,16 @@ minetest.register_entity(":worldedit:region_cube", {
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physical = false,
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},
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on_step = function(self, dtime)
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if worldedit.marker_region[self.name] == nil then
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if worldedit.marker_region[self.player_name] == nil then
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self.object:remove()
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return
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end
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end,
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on_punch = function(self, hitter)
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for _, entity in ipairs(worldedit.marker_region[self.name]) do
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for _, entity in ipairs(worldedit.marker_region[self.player_name]) do
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entity:remove()
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end
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worldedit.marker_region[self.name] = nil
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worldedit.marker_region[self.player_name] = nil
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end,
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})
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})
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