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Added compatibility with my version of creative_inventory.

This commit is contained in:
Carter Kolwey 2014-01-02 22:17:25 -06:00
parent 2ac049c823
commit d2635544c6

View File

@ -129,7 +129,7 @@ else --fallback button
return return
end end
local player = minetest.get_player_by_name(name) local player = minetest.get_player_by_name(name)
if minetest.setting_getbool("creative_mode") and creative_inventory then --creative_inventory is active, add button to modified formspec if (minetest.check_player_privs(name, {creative=true}) or minetest.setting_getbool("creative_mode")) and creative_inventory then --creative_inventory is active, add button to modified formspec
formspec = player:get_inventory_formspec() .. "image_button[6,0;1,1;inventory_plus_worldedit_gui.png;worldedit_gui;]" formspec = player:get_inventory_formspec() .. "image_button[6,0;1,1;inventory_plus_worldedit_gui.png;worldedit_gui;]"
else else
formspec = formspec .. "image_button[0,0;1,1;inventory_plus_worldedit_gui.png;worldedit_gui;]" formspec = formspec .. "image_button[0,0;1,1;inventory_plus_worldedit_gui.png;worldedit_gui;]"