From d73b93d8dd11c5c98fe67c8eab97b05fcda25c51 Mon Sep 17 00:00:00 2001 From: Uberi Date: Thu, 2 Jan 2014 18:03:52 -0500 Subject: [PATCH] Fix the creative inventory being borked if neither Unified Inventory or Inventory++ is installed (thanks cheapie!). --- worldedit_gui/init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/worldedit_gui/init.lua b/worldedit_gui/init.lua index 80e5a29..fe51720 100644 --- a/worldedit_gui/init.lua +++ b/worldedit_gui/init.lua @@ -129,8 +129,8 @@ else --fallback button return end local player = minetest.get_player_by_name(name) - if minetest.setting_getbool("creative_mode") and creative_inventory then --creative_inventory is active - formspec = formspec .. "image_button[6,0;1,1;inventory_plus_worldedit_gui.png;worldedit_gui;]" + if minetest.setting_getbool("creative_mode") and creative_inventory then --creative_inventory is active, add button to modified formspec + formspec = player:get_inventory_formspec() .. "image_button[6,0;1,1;inventory_plus_worldedit_gui.png;worldedit_gui;]" else formspec = formspec .. "image_button[0,0;1,1;inventory_plus_worldedit_gui.png;worldedit_gui;]" end