diff --git a/worldedit/init.lua b/worldedit/init.lua index fb4a0c8..11b90e9 100644 --- a/worldedit/init.lua +++ b/worldedit/init.lua @@ -1,4 +1,4 @@ -local path = minetest.get_modpath("worldedit") +local path = minetest.get_modpath(minetest.get_current_modname()) local loadmodule = function(path) return pcall(function() diff --git a/worldedit_commands/init.lua b/worldedit_commands/init.lua index 6830194..c90e855 100644 --- a/worldedit_commands/init.lua +++ b/worldedit_commands/init.lua @@ -560,18 +560,16 @@ minetest.register_chatcommand("/move", { amount = amount * sign end - local count = worldedit.move(pos1, pos2, axis, tonumber(amount)) + local tenv = minetest.env + if worldedit.ENABLE_QUEUE then + tenv = worldedit.quene_aliasenv + end + local count = worldedit.move(pos1, pos2, axis, tonumber(amount), tenv) pos1[axis] = pos1[axis] + amount pos2[axis] = pos2[axis] + amount worldedit.mark_pos1(name) worldedit.mark_pos2(name) - - local tenv = minetest.env - if worldedit.ENABLE_QUEUE then - tenv = worldedit.quene_aliasenv - end - local count = worldedit.copy(pos1, pos2, axis, tonumber(amount), tenv) worldedit.player_notify(name, count .. " nodes moved") end, })